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Record Nr. |
UNINA9910797026703321 |
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Autore |
Christensen Henrik B. |
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Titolo |
Flexible, reliable software : using patterns and agile development / / by Henrik B. Christensen |
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Pubbl/distr/stampa |
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Boca Raton, FL : , : Chapman and Hall/CRC, an imprint of Taylor and Francis, , 2010 |
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ISBN |
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0-429-19601-6 |
1-4398-8272-X |
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Edizione |
[First edition.] |
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Descrizione fisica |
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1 online resource (523 p.) |
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Collana |
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Chapman & Hall/CRC Textbooks in Computing |
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Disciplina |
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Soggetti |
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Computer software - Reliability |
Computer software - Development |
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Lingua di pubblicazione |
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Formato |
Materiale a stampa |
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Livello bibliografico |
Monografia |
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Note generali |
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Nota di bibliografia |
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Includes bibliographical references. |
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Nota di contenuto |
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Front cover; Contents; Foreword; Preface; Iteration 1: Basic Terminology; Chapter 1: Agile Development Processes; Chapter 2: Reliability and Testing; Chapter 3: Flexibility and Maintainability; Iteration 2: The Programming Process; Chapter 4: Pay Station Case; Chapter 5: Test-Driven Development; Chapter 6: Build Management; Iteration 3: The First Design Pattern; Chapter 7: Deriving Strategy Pattern; Chapter 8: Refactoring and Integration Testing; Chapter 9: Design Patterns - Part I; Chapter 10: Coupling and Cohesion; Iteration 4: Variability Management and 3-1-2 |
Chapter 11: Deriving State PatternChapter 12: Test Stubs; Chapter 13: Deriving Abstract Factory; Chapter 14: Pattern Fragility; Iteration 5: Compositional Design; Chapter 15: Roles and Responsibilities; Chapter 16: Compositional Design Principles; Chapter 17: Multi-Dimensional Variance; Iteration 6: A Design Pattern Catalogue; Chapter 19: Facade; Chapter 20: Decorator; Chapter 21: Adapter; Chapter 22: Builder; Chapter 23: Command; Chapter 24: Iterator; Chapter 25: Proxy; Chapter 26:Composite; Chapter 27: Null Object; Chapter 28: Observer; Chapter 29: Model-View-Controller |
Iteration 7: FrameworksChapter 30: Introducing MiniDraw; Chapter 31: Template Method; Chapter 32: Framework Theory; Iteration 8: Outlook; Chapter 34: Systematic Testing; Part 9: Projects; Chapter 35: The |
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HotGammon Project; Bibliography; Back cover |
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Sommario/riassunto |
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Flexible, Reliable Software: Using Patterns and Agile Development guidesstudents through the software development process. By describing practical stories, explaining the design and programming process in detail, and using projects as a learning context, the text helpsreaders understand why a given technique is required and why techniques must be combined to overcome the challenges facing software developers. |
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