1.

Record Nr.

UNISA990005871040203316

Autore

RUSKIN, John

Titolo

The poetry of architecture, or The architecture of the nations of Europe considered in its association with natural scenery and national character / by John Ruskin

Pubbl/distr/stampa

London : G. Routledge & sons, 1907

Descrizione fisica

XII, 276 p., [26] carte di tav. : ill. ; 15 cm

Collana

The new universal library

Disciplina

728.094

Soggetti

Case - Architettura - Europa

Collocazione

XV.2.A. 1647

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia



2.

Record Nr.

UNINA9910787572903321

Titolo

Designing scientific applications on GPUs / / edited by Raphael Couturier, University of Franche-Comte, Belfort, France

Pubbl/distr/stampa

Boca Raton, FL : , : CRC Press, , [2014]

©2014

ISBN

0-429-10085-X

1-4665-7162-4

Edizione

[1st edition]

Descrizione fisica

1 online resource (496 p.)

Collana

Chapman & Hall/CRC Numerical Analysis and Scientific Computing Series

Chapman & Hall/CRC numerical analysis and scientific computing ; ; 21

Classificazione

MAT021000COM000000COM059000

Disciplina

006.6/63

Soggetti

Parallel programming (Computer science)

Graphics processing units - Programming

Science - Data processing

Numerical analysis - Computer programs

Application software - Development

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Note generali

Description based upon print version of record.

Nota di bibliografia

Includes bibliographical references.

Nota di contenuto

Front Cover; Contents; List of Figures; List of Tables; Preface; I. Presentation of GPUs; 1. Presentation of the GPU architecture and of the CUDA environment; 2. Introduction to CUDA; II. Image processing; 3. Setting up the environment; 4. Implementing a fast median filter; 5. Implementing an efficient convolution operation on GPU; III. Software development; 6. Development of software components for heterogeneous many-core architectures; 7. Development methodologies for GPU and cluster of GPUs; IV. Optimization; 8. GPU-accelerated tree-based exact optimization methods

9. Parallel GPU-accelerated metaheuristics10. Linear programming on a GPU: a case study; V. Numerical applications; 11. Fast hydrodynamics on heterogeneous many-core hardware; 12. Parallel monotone spline interpolation and approximation on GPUs; 13. Solving sparse linear systems with GMRES and CG methods on GPU clusters; 14. Solving sparse nonlinear systems of obstacle problems on GPU clusters; 15.



Ludwig: multiple GPUs for a complex fluid lattice Boltzmann application; 16. Numerical validation and performance optimization on GPUs of an application in atomic physics

17. A GPU-accelerated envelope-following method for switching power converter simulationVI. Other; 18. Implementing multi-agent systems on GPU; 19. Pseudorandom number generator on GPU; 20. Solving large sparse linear systems for integer factorization on GPUs

Sommario/riassunto

This book covers designs of scientific applications for GPUs, beginning with a review of the principles of GPU programming. It then describes various scientific applications for GPUs and presents lessons learned. Scientific applications covered include computations on matrix operations, linear system solving, nonlinear system solving, image processing, and pseudo random number generation. Expert contributors discuss applications and the GPU porting in a pedagogical way, focusing their attention on the mechanisms they have used to obtain fast and interesting results--