1.

Record Nr.

UNINA9910787314603321

Autore

Seligmann Linda J. <1954->

Titolo

Broken links, enduring ties : American adoption across race, class, and nation / / Linda J. Seligmann

Pubbl/distr/stampa

Stanford, California : , : Stanford University Press, , 2013

©2013

ISBN

0-8047-8725-5

Descrizione fisica

1 online resource (345 p.)

Disciplina

362.7340973

Soggetti

Adoption - Social aspects - United States

Intercountry adoption - United States

Interracial adoption - United States

Families - United States

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Note generali

Description based upon print version of record.

Nota di bibliografia

Includes bibliographical references and index.

Nota di contenuto

Front matter -- Contents -- Acknowledgments -- Introduction -- 1. Power and Institutions -- 2. Fate and Faith: Adoption and Popular Religiosity -- 3. China: Culture and Place in Imaginaries of Exoticism -- 4. White Russians -- 5. Black and White Crossings -- 6. Broken Links and Adoption Narratives: The Power of Storytelling -- 7. Doing School: Family Trees and Playground Banter -- 8. The Anchors of Virtual Communities -- 9. The Children’s Search and the Formation of Diasporic Communities -- Conclusion: Ties that Bind -- Appendix: Characteristics of Adoptive Families Interviewed -- Notes -- References -- Index

Sommario/riassunto

Family-making in America is in a state of flux—the ways people compose their families is changing, including those who choose to adopt. Broken Links, Enduring Ties is a groundbreaking comparative investigation of transnational and interracial adoptions in America. Linda Seligmann uncovers the impact of these adoptions over the last twenty years on the ideologies and cultural assumptions that Americans hold about families and how they are constituted. Seligmann explores whether or not new kinds of families and communities are emerging as a result of these adoptions, providing a compelling



narrative on how adoptive families thrive and struggle to create lasting ties. Seligmann observed and interviewed numerous adoptive parents and children, non-adoptive families, religious figures, teachers and administrators, and adoption brokers. The book uncovers that adoption—once wholly stigmatized—is now often embraced either as a romanticized mission of rescue or, conversely, as simply one among multiple ways to make a family.

2.

Record Nr.

UNINA9910760290403321

Autore

Reay Emma

Titolo

The Child in Videogames : From the Meek, to the Mighty, to the Monstrous / / by Emma Reay

Pubbl/distr/stampa

Cham : , : Springer Nature Switzerland : , : Imprint : Palgrave Macmillan, , 2024

ISBN

9783031423710

9783031423703

Edizione

[1st ed. 2024.]

Descrizione fisica

1 online resource (229 pages) : illustrations

Disciplina

794.8

Soggetti

Games

Popular culture

Children's literature

Youth - Social life and customs

Digital media

Games Studies

Popular Culture

Children's Literature

Youth Culture

Digital and New Media

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Nota di bibliografia

Includes bibliographical references and index.

Nota di contenuto

Chapter 1: Dreaming the Myth Onwards -- Chapter 2: A Survey of Child-Characters in Contemporary Videogames -- Chapter 3: The Child as a Social Construct -- Chapter 4: Child Killers and Killer Children --



Chapter 5: Child Heroes -- Chapter 6: Plushies, Dollies, and Action Figurines -- Chapter 7: The Kid in the Fridge.

Sommario/riassunto

The Child in Videogames is remarkable. Its ground-breaking approach to scholarship on videogames and, more broadly, textual representations of children stands to transform how both are studied. Its brilliant analysis of the childly and childness across videogames designed for both younger and mature players will shape thinking—both academic and industry, I believe—for years to come. --Professor Gretchen Papazian, Central Michigan University, USA Drawing across Games Studies, Childhood Studies, and Children’s Literature Studies, this book redirects critical conversations away from questions of whether videogames are ‘good’ or ‘bad’ for child-players and towards questions of how videogames produce childhood as a set of social roles and rules in contemporary Western contexts. It does so by cataloguing and critiquing representations of childhood across a corpus of over 500 contemporary videogames. While child-players are frequently the topic of academic debate – particularly within the fields of psychology, behavioural science, and education research - child-characters in videogames are all but invisible. This book's aim is to make these child-characters not only visible, but legible, and to demonstrate that coded kids in virtual worlds can shed light on how and why the boundaries between adults and children are shifting. Dr. Emma Reay is a Senior Lecturer in Emerging Media at the University of Southampton. .