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Record Nr. |
UNINA9910781209303321 |
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Titolo |
The machinima reader / / edited by Henry Lowood and Michael Nitsche |
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Pubbl/distr/stampa |
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Cambridge, Mass., : MIT Press, 2011 |
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ISBN |
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0-262-29492-3 |
1-283-14806-4 |
9786613148063 |
0-262-29536-9 |
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Descrizione fisica |
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1 online resource (356 p.) |
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Altri autori (Persone) |
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LowoodHenry |
NitscheMichael <1968-> |
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Disciplina |
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Soggetti |
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Machinima films |
Digital cinematography |
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Lingua di pubblicazione |
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Formato |
Materiale a stampa |
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Livello bibliografico |
Monografia |
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Note generali |
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Description based upon print version of record. |
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Nota di bibliografia |
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Includes bibliographical references and index. |
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Nota di contenuto |
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Contents; Introduction; I Reflections; 1 Video Capture; 2 From Game Mod to Low-Budget Film; 3 Arrested Development; II Technology; 4 Toward a Machinima Studio; 5 Image Future; 6 Tangible Narratives; III Performance; 7 Machinima as Media; 8 Encoding Liveness; 9 Machinima: From Art Object to Cultural Practice; 10 Of Games and Gestures; IV Machine Cinema; 11 How Do You Solve a Problem Like Machinima?; 12 Machinimatic Realism; 13 Undefining Machinima; V Pedagogy; 14 Everything I Need to Know about Filmmaking I Learned from Playing Video Games; 15 Machinima and Modding; VI Context |
16 Pink vs. Blue17 Participatory Fan Culture and Half-Life 2 Machinima; 18 Don't Mess with The Warriors; Contributors; Index |
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Sommario/riassunto |
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This is a critical overview of the emerging field of machinima the use of computer game engines to create movies. |
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