1.

Record Nr.

UNINA9910705308903321

Autore

Pillow M. Y (Maxon Young), <1899-1980, >

Titolo

Studies of compression failures and their detection in ladder rails / / by Maxon Y. Pillow

Pubbl/distr/stampa

Madison, Wisconsin : , : United States Department of Agriculture, Forest Service, Forest Products Laboratory, , 1962

Descrizione fisica

1 online resource 29 unnumbered pages : illustrations

Collana

Rept. ; ; no. 1733

Soggetti

Wood - Compression testing

Ladders - Standards

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Note generali

Title from title screen (viewed Dec. 29, 2014).

"Original report dated February 1949, reprinted 1962."

Publication pre-dates Federal Depository Library Program (FDLP) item numbers. No FDLP item number has been assigned.

"In cooperation with the University of Wisconsin."

Nota di bibliografia

Includes bibliographical references.



2.

Record Nr.

UNISA996423849603316

Autore

Suter Beat

Titolo

Narrative Mechanics : Strategies and Meanings in Games and Real Life / Beat Suter, René Bauer, Mela Kocher

Pubbl/distr/stampa

Bielefeld, : transcript Verlag, 2021

ISBN

3-8394-5345-3

Edizione

[1st ed.]

Descrizione fisica

1 online resource (362 p.)

Collana

Edition Medienwissenschaft ; 82

Disciplina

306.4/81

Soggetti

Games; Game Studies; Game Design; Media; Culture; Popular Culture; Computer Games; Media Aesthetics; Digital Media; Media Studies

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Nota di contenuto

Frontmatter -- Contents -- Introduction -- Playing with Narratives -- Narrative Mechanics -- Narrative Patterns in Video Games -- Teaching Narrative Design -- The Narrative Role of Sound in Games -- Expanding the Narrative -- Mukokuseki and the Narrative Mechanics in Japanese Games -- Characterization and Emergent Narrative in Dwarf Fortress -- On the Evolution of Narrative Mechanics in Open-World Games -- Open-End Storytelling in Pinball Machines -- Mechanics of Inspiration -- Narrative Approaches in Contemporary Video Game Reviews -- Games, Politics and Society -- "We're not murderers. We just survive." -- QUIZ -- Ludic Meanders through Defictionalization: The Narrative Mechanics of Art -- If You Play It, Do You Believe It? -- Ball Games and Language Games -- Case Studies -- Florence -- The Last Guardian -- Murder at the Museum -- Even Missile Command Tells a Story -- Shave -- The Twitter Game -- Commander Kurz -- Authors

Sommario/riassunto

What do stories in games have in common with political narratives?  This book identifies narrative strategies as mechanisms for meaning and manipulation in games and real life. It shows that the narrative mechanics so clearly identifiable in games are increasingly used (and abused) in politics and social life. They have »many faces«, displays and interfaces. They occur as texts, recipes, stories, dramas in three acts, movies, videos, tweets, journeys of heroes, but also as rewarding stories in games and as narratives in society - such as a career from



rags to riches, the concept of modernity or market economy. Below their surface, however, narrative mechanics are a particular type of motivational design - of game mechanics.