1.

Record Nr.

UNINA9910706882003321

Autore

Powell David

Titolo

Modeling cerebral vascular injury / / prepared by David Powell

Pubbl/distr/stampa

[Aberdeen Proving Ground, Md.] : , : US Army Research Laboratory, , January 2016

Descrizione fisica

1 online resource (iv, 44 pages) : illustrations (some color)

Soggetti

Projectiles, Aerial - Aerodynamics

Cerebrovascular disease - Models

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Note generali

"Jan 2016."

"ARL-CR-0790."

Nota di bibliografia

Includes bibliographical references (pages 24-25).



2.

Record Nr.

UNISANNIOUBO2370217

Titolo

L'impresa italiana nel Novecento / a cura di Renato Giannetti e Michelangelo Vasta

Pubbl/distr/stampa

Bologna, : Il mulino, °2003]

ISBN

8815094962

Descrizione fisica

486 p. ; 22 cm.

Collana

Percorsi

Disciplina

338.09450904

338.7

338.70945

Soggetti

IMPRESE - ITALIA - SEC. 20

Collocazione

POZZO LIB.ECON MON                1553

Lingua di pubblicazione

Italiano

Formato

Materiale a stampa

Livello bibliografico

Monografia



3.

Record Nr.

UNINA9910629290303321

Titolo

The Language of Creative AI : Practices, Aesthetics and Structures / / edited by Craig Vear, Fabrizio Poltronieri

Pubbl/distr/stampa

Cham : , : Springer International Publishing : , : Imprint : Springer, , 2022

ISBN

9783031109607

3031109600

Edizione

[1st ed. 2022.]

Descrizione fisica

1 online resource (291 pages)

Collana

Springer Series on Cultural Computing, , 2195-9064

Disciplina

060

006.3

Soggetti

User interfaces (Computer systems)

Human-computer interaction

Artificial intelligence

Social sciences - Data processing

Machine learning

User Interfaces and Human Computer Interaction

Artificial Intelligence

Computer Application in Social and Behavioral Sciences

Machine Learning

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Nota di bibliografia

Includes bibliographical references.

Nota di contenuto

Introduction -- Part I: Aesthetics and contexts -- On purpose: An enquiry into the possible roles of the computer in art -- Towards a symbiotic future: Art and creative AI -- Artificial intelligence and creativity under interrogation -- AI, creativity and art -- The ethics of creative AI -- Part II: Structures and frameworks -- Ecosystemic thinking: Beyond human narcissism in AI -- Embodied AI and musicking robotics -- Latent spaces: A creative approach -- Intersections of living and machine agencies: Possibilities for creative AI -- Conformed thoughts, representational systems, and creative procedures -- Part III: Practices -- Creative AI, embodiment, and performance -- Musebots and I: Collaborating with creative systems -- Composition with computer models of the brain: An alternative



approach to music with artificial intelligence -- Tuning topological morphologies: Creative processes of natural and artificial cognitive systems -- Sketching symbiosis: Towards the development of relational systems.

Sommario/riassunto

Creative AI defines art and media practices that have AI embedded into the process of creation, but also encompass novel AI approaches in the realisation and experience of such work, e.g. robotic art, distributed AI artworks across locations, AI performers, artificial musicians, synthetic images generated by neural networks, AI authors and journalist bots. This book builds on the discourse of AI and creativity and extends the notion of embedded and co-operative creativity with intelligent software. It does so through a human-centred approach in which AI is empowered to make the human experience more creative. It presents ways-of-thinking and doing by the creators themselves so as to add to the ongoing discussion of AI and creativity at a time when the field needs to expand its thinking. This will avoid over-academization of this emerging field, and help counter engrained prejudice and bias. The Language of Creative AI contains technical descriptions, theoretical frameworks, philosophical concepts and practice-based case studies. It is a compendium of thinking around creative AI for technologists, human-computer interaction researchers and artists who are wishing to explore the creative potential of AI.