Contents; Preface; 1. HUMANITIES TO DIGITAL HUMANITIES; 2. EMERGING METHODS AND GENRES; Enhanced Critical Curation; Augmented Editions and Fluid Textuality; Scale: The Law of Large Numbers; Distant/Close, Macro/Micro, Surface/Depth; Cultural Analytics, Aggregation, and Data-Mining; Visualization and Data Design; Locative Investigation and Thick Mapping; The Animated Archive; Distributed Knowledge Production and Performative Access; Humanities Gaming; Code, Software, and Platform Studies; Database Documentaries; Repurposable Content and Remix Culture; Pervasive Infrastructure |