1.

Record Nr.

UNINA9910523769703321

Titolo

Videogame Sciences and Arts : 12th International Conference, VJ 2020, Mirandela, Portugal, November 26–28, 2020, Revised Selected Papers / / edited by Inês Barbedo, Bárbara Barroso, Beatriz Legerén, Licínio Roque, João Paulo Sousa

Pubbl/distr/stampa

Cham : , : Springer International Publishing : , : Imprint : Springer, , 2022

ISBN

3-030-95305-X

Edizione

[1st ed. 2022.]

Descrizione fisica

1 online resource (153 pages)

Collana

Communications in Computer and Information Science, , 1865-0937 ; ; 1531

Disciplina

794.8

Soggetti

User interfaces (Computer systems)

Human-computer interaction

Software engineering

Computer vision

Social sciences - Data processing

User Interfaces and Human Computer Interaction

Software Engineering

Computer Vision

Computer Application in Social and Behavioral Sciences

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Nota di contenuto

Esports Sponsorships: The Double-Edged Sword Effect of Having a Very Vocal Audience -- Recent trends in the Portuguese video game industry: 2016-2020 -- Video games specialized media in Basque language -- It’s Crunch Time: Burnout, Job Demands and Job Resources in Game Developers -- Game Based Learning in Science Fiction -- Supporting the construction of game narratives using a toolkit to game design -- Reward-Mediated Individual and Altruistic Behavior -- Interviewing a Virtual Suspect: conversational game characters using Alexa -- SimpAI: Evolutionary Heuristics for the ColorShapeLinks Board Game Competition -- Reinforcement Learning in Tower Defense.

Sommario/riassunto

This book constitutes the refereed proceedings of the 12th



International Conference on Videogame Sciences and Arts, VJ 2020, held in Mirandela, Portugal, in November 2020.* The 10 full papers presented were carefully reviewed and selected from 46 submissions. *The conference was held online due to the COVID-19 pandemic.