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Record Nr. |
UNINA9910484301603321 |
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Titolo |
Advances in computer games : 11th international conference, ACG 2005, Taipei, Taiwan, September 6-9, 2005 : revised papers / / H. Jaap van den Herik ... [et al.] (eds.) |
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Pubbl/distr/stampa |
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ISBN |
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Edizione |
[1st ed. 2006.] |
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Descrizione fisica |
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1 online resource (XIV, 273 p.) |
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Collana |
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Lecture notes in computer science, , 0302-9743 ; ; 4250 |
LNCS sublibrary. SL 1, Theoretical computer science and general issues |
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Altri autori (Persone) |
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Disciplina |
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Soggetti |
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Computer games - Programming |
Artificial intelligence |
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Lingua di pubblicazione |
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Formato |
Materiale a stampa |
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Livello bibliografico |
Monografia |
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Note generali |
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Bibliographic Level Mode of Issuance: Monograph |
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Nota di bibliografia |
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Includes bibiliographical references and index. |
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Nota di contenuto |
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Innovative Opening-Book Handling -- Partial Information Endgame Databases -- Automatic Generation of Search Engines -- RSPSA: Enhanced Parameter Optimization in Games -- Similarity Pruning in PrOM Search -- Enhancing Search Efficiency by Using Move Categorization Based on Game Progress in Amazons -- Recognizing Seki in Computer Go -- Move-Pruning Techniques for Monte-Carlo Go -- A Phantom-Go Program -- Dual Lambda Search and Shogi Endgames -- Chunking in Shogi: New Findings -- King Race -- The Graph-History Interaction Problem in Chinese Chess -- A New Family of k-in-a-Row Games -- Exact-Bound Analyzes and Optimal Strategies for Mastermind with a Lie -- Player Modeling, Search Algorithms and Strategies in Multi-player Games -- Solving Probabilistic Combinatorial Games -- On Colored Heap Games of Sumbers -- An Event-Based Pool Physics Simulator -- Optimization of a Billiard Player – Position Play. |
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