1.

Record Nr.

UNINA9910484300803321

Titolo

Articulated Motion and Deformable Objects : 9th International Conference, AMDO 2016, Palma de Mallorca, Spain, July 13-15, 2016, Proceedings / / edited by Francisco José Perales, Josef Kittler

Pubbl/distr/stampa

Cham : , : Springer International Publishing : , : Imprint : Springer, , 2016

ISBN

3-319-41778-9

Edizione

[1st ed. 2016.]

Descrizione fisica

1 online resource (XII, 219 p. 91 illus.)

Collana

Image Processing, Computer Vision, Pattern Recognition, and Graphics ; ; 9756

Disciplina

006.6

Soggetti

Artificial intelligence

Optical data processing

Computer graphics

User interfaces (Computer systems)

Algorithms

Pattern recognition

Artificial Intelligence

Image Processing and Computer Vision

Computer Graphics

User Interfaces and Human Computer Interaction

Algorithm Analysis and Problem Complexity

Pattern Recognition

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Nota di bibliografia

Includes bibliographical references and index.

Nota di contenuto

Advanced computer graphics and immersive videogames -- Human modeling and animation -- Human motion analysis and tracking -- 3D human reconstruction and recognition -- Multimodal user interaction and applications -- Ubiquitous and social computing -- Design tools -- Input technology -- Programming user interfaces -- 3D medical deformable models and visualization -- Deep learning methods for computer vision and graphics -- Multibiometric.

Sommario/riassunto

This book constitutes the refereed proceedings of the 9th International



Conference on Articulated Motion and Deformable Objects, AMDO 2016, held in Palma de Mallorca, Spain, in July 2016. The 20 papers presented were carefully reviewed and selected from 34 submissions. The conference dealt with the following topics: advanced computer graphics and immersive videogames; human modeling and animation; human motion analysis and tracking; 3D human reconstruction and recognition; multimodal user interaction and applications; ubiquitous and social computing; design tools; input technology; programming user interfaces; 3D medical deformable models and visualization; deep learning methods for computer vision and graphics; multibiometric.