1.

Record Nr.

UNINA9910484145203321

Titolo

Human-Computer Interaction -- INTERACT 2013 : 14th IFIP TC 13 International Conference, Cape Town, South Africa, September 2-6, 2013, Proceedings, Part II / / edited by Paula Kotzé, Gary Marsden, Gitte Lindgaard, Janet Wesson, Marco Winckler

Pubbl/distr/stampa

Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2013

ISBN

3-642-40480-4

Edizione

[1st ed. 2013.]

Descrizione fisica

1 online resource (XXX, 791 p. 260 illus.)

Collana

Information Systems and Applications, incl. Internet/Web, and HCI, , 2946-1642 ; ; 8118

Disciplina

005.437

4.019

Soggetti

User interfaces (Computer systems)

Human-computer interaction

Application software

Artificial intelligence

Computers and civilization

Education - Data processing

Software engineering

User Interfaces and Human Computer Interaction

Computer and Information Systems Applications

Artificial Intelligence

Computers and Society

Computers and Education

Software Engineering

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Note generali

Bibliographic Level Mode of Issuance: Monograph

Nota di contenuto

E-Input/Output Devices (e-Readers, Whiteboards) -- Facilitating Social Behaviour and Collaboration -- Gaze-Enabled Interaction Design.- Gesture and Tactile User Interfaces -- Gesture-Based User Interface Design and Interaction -- Health/Medical Devices -- Humans and Robots -- Human-Work Interaction Design -- Interface Layout and



Data Entry -- Learning and Knowledge-Sharing.- Learning Tools, Learning Contexts -- Managing the UX -- Mobile Interaction Design -- Mobile Phone Applications.

Sommario/riassunto

The four-volume set LNCS 8117-8120 constitutes the refereed proceedings of the 14th IFIP TC13 International Conference on Human-Computer Interaction, INTERACT 2013, held in Cape Town, South Africa, in September 2013. The 55 papers included in the second volume are organized in topical sections on E-input/output devices (e-readers, whiteboards), facilitating social behaviour and collaboration, gaze-enabled interaction design, gesture and tactile user interfaces, gesture-based user interface design and interaction, health/medical devices, humans and robots, human-work interaction design, interface layout and data entry, learning and knowledge-sharing, learning tools, learning contexts, managing the UX, mobile interaction design, and mobile phone applications.