1.

Record Nr.

UNINA9910476770303321

Autore

Lynes Adam

Titolo

Video games, crime and next-gen deviance : reorienting the debate / / edited by Craig Kelly (Birmingham City University, UK), Adam Lynes and Kevin Hoffin

Pubbl/distr/stampa

Emerald Publishing, 2020

[s.l.] : , : Emerald Publishing, , 2020

ISBN

1-83867-449-7

Descrizione fisica

1 online resource

Collana

Emerald points

Disciplina

794.8

Soggetti

Video games - Social aspects

Violence in video games

Deviant behavior

Games & Activities, Video & Mobile

Computer games, online games: strategy guides

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Note generali

Includes index.

Nota di bibliografia

Includes bibliographical references.

Sommario/riassunto

The ebook edition of this title is Open Access, thanks to Knowledge Unlatched funding, and freely available to read online.   In recent decades the video games industry has grown astronomically, quickly becoming a substantial part of our everyday lives. Alongside the rise of this technology, the media, academia and, in some cases, governments, have drawn correlations between video games and serious instances of violence, focusing most notably on mass shootings. This narrow debate has distracted from our understanding of many of the harms which video games can, in some cases, cause, perpetuate or hide.  Drawing upon the emerging deviant leisure perspective, this book seeks to re-orientate the debate on video games and their associated potential harms. Through the examination of culturally embedded harms such as gambling, sexual violence and addiction, together with the rise in swatting and other activities, the authors explore the notion that video games are inexplicably intertwined with aspects of deviancy.