1.

Record Nr.

UNINA9910465591403321

Autore

Badger Michael

Titolo

Scratch 2.0 beginner's guide : create digital stories, games, art, and animations through six unique projects / / Michael Badger ; Ross Manges, cover image

Pubbl/distr/stampa

Birmingham, England : , : Packt Publishing, , 2014

©2014

ISBN

1-78216-073-6

Edizione

[Second edition.]

Descrizione fisica

1 online resource (296 p.)

Disciplina

794.81526

Soggetti

Computer games - Programming

Scratch (Computer program language)

Visual programming languages (Computer science)

Electronic books.

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Note generali

Includes index.

Nota di contenuto

Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Welcome to Scratch 2.0; About Scratch; Encouraging everyone to think programmatically; Sample Scratch uses; Computational thinking; Finding a project for you; Making animations; Telling stories; Building games; Programming games of chance; Creating art projects; Sensing the real world; Programming concepts; Using Scratch 2.0; Looking inside a Scratch project; The stage area; The sprites pane; The scripts area; The built-in image editor; Using Scratch 2.0 offline

Encountering Scratch 1.4Tinkering encouraged; Summary; Chapter 2: A Quick Start Guide to Scratch; Joining the Scratch community; Time for action - creating an account on the Scratch website; Time for action - understanding the key features of your account; Abiding by the terms of use; Creating projects under Creative Commons licenses; Finding free media online; Taking our first steps in Scratch; Time for action - moving the cat across the stage; Using events to trigger an action; Time for action - animating a walking motion with the cat; Understanding the basics of a Scratch Project



Saving early, often, and automaticallyTime for action - saving our work; Undoing a deletion; Introducing forever loops; Time for action - setting the cat in motion, forever; Controlling a sprite with loops; Time for action - flipping the cat right-side up; Clicking on a block runs the command; Adding sprites to the project; Time for action - adding a second sprite and script; Reviewing a video-sensing project; Time for action - reviewing pop the balloon - video starter; Sensing video; Summary; Chapter 3: Creating an Animated Birthday Card; Introducing the paint editor

Time for action - painting a happy birthday spriteChanging the size of a bitmap image; Choosing bitmap or vector images; Time for action - drawing a vector image; Changing the size of the vector image; Reviewing the image editing tools; Erasing in the vector mode; Filling the stage with color; Time for action - using the fill with color tool to paint the stage; Adding gradients; Time for action - applying a gradient; Time for action - adding more sprites to address the card; Initializing a sprite's starting values; Time for action - hiding all sprites when the flag is clicked

Time for action - displaying happy birthdaySpecifying memorable names and comments; Time for action - renaming sprites; Inserting comments into our code; Time for action - adding comments to a script; Transforming sprites with graphical effects; Time for action - transforming sprites; Graphical transformations; Comparing the repeat and forever blocks; Time for action - turning m in a circle; Time for action - making a sprite fade in with the ghost effect; Two ways to control timing; Summary; Chapter 4: Creating a Scratch Story Book; Designing the outline of a barnyard joke book

Time for action - designing a clickable table of contents

Sommario/riassunto

The book uses step-by-step instructions along with full code listings for each exercise. After each exercise, the author pauses to reflect, explain, and offer insights before building on the project.The author approaches the content with the belief that we are all teachers and that you are reading this book not only because you want to learn, but because you want to share your knowledge with others. Motivated students can pick up this book and teach themselves how to program because the book takes a simple, strategic, and structured approach to learning Scratch.Parents can grasp the fundamenta



2.

Record Nr.

UNINA9910463978903321

Autore

Swain Simon

Titolo

Themistius, Julian and Greek political theory under Rome : texts, translations, and studies of four key works / / Simon Swain [[electronic resource]]

Pubbl/distr/stampa

Cambridge : , : Cambridge University Press, , 2013

ISBN

1-107-52122-X

1-107-49656-X

1-107-50359-0

1-107-50077-X

1-107-50625-5

1-107-51660-9

1-139-20810-1

Descrizione fisica

1 online resource (vi, 224 pages) : digital, PDF file(s)

Disciplina

937.080922

Soggetti

Political science - Philosophy

Rome Politics and government 30 B.C.-476 A.D

Rome Kings and rulers

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Note generali

Title from publisher's bibliographic system (viewed on 05 Oct 2015).

Nota di bibliografia

Includes bibliographical references and indexes.

Nota di contenuto

Cover; Title Page; Copyright; Table of Contents; Acknowledgements; Introduction; Part I: Studies; 1. The political letter: Sopater; 2. Themistius; 3. Themistius, Julian, and Julian's; 4. Epilogue; Appendix: Letter of Aristotle to Alexander; Part II: Texts and Translations; Sopater; Themistius; Julian; Letter of Aristotle to Alexander; Bibliography; Index of modern authors; General index

Sommario/riassunto

Themistius' close relationship with Christian emperors from Constantius to Theodosius makes him one of the most important political thinkers and politicians of the later fourth century, and his dealings with Julian the Apostate have recently attracted much speculation. This volume presents a new critical edition, translation and analysis of Themistius' letter to Julian about kingship and government, which survives mainly in Arabic, together with texts, translations and



analyses of Julian's Letter to Themistius and Sopater's Letter to Himerius. The volume is completed with a text, translation and analysis of the other genuine work of Greek political theory to survive in Arabic, the Letter of Aristotle to Alexander, which dates from an earlier period and throws into relief the particular concerns of Themistius, Julian, and the rulers of the fourth-century Roman world.