|
|
|
|
|
|
|
|
1. |
Record Nr. |
UNINA9910463226303321 |
|
|
Autore |
Nygard Paul |
|
|
Titolo |
Creating games with cocos2d for iPhone 2 [[electronic resource] ] : master cocos2d through building nine complete games for the iPhone / / Paul Nygard |
|
|
|
|
|
|
|
Pubbl/distr/stampa |
|
|
Birmingham, UK, : Packt Pub., 2012 |
|
|
|
|
|
|
|
ISBN |
|
1-283-93794-8 |
1-84951-901-3 |
|
|
|
|
|
|
|
|
Descrizione fisica |
|
1 online resource (388 p.) |
|
|
|
|
|
|
Collana |
|
Community experience distilled |
|
|
|
|
|
|
Disciplina |
|
|
|
|
|
|
Soggetti |
|
Computer games |
Electronic games |
Electronic books. |
|
|
|
|
|
|
|
|
Lingua di pubblicazione |
|
|
|
|
|
|
Formato |
Materiale a stampa |
|
|
|
|
|
Livello bibliografico |
Monografia |
|
|
|
|
|
Note generali |
|
|
|
|
|
|
Sommario/riassunto |
|
There are nine complete games with increasing complexity built in this book. The process of game building is well-illustrated with screenshots and explained code. This book is aimed at readers with an understanding of Objective-C and some familiarity with the cocos2d for iPhone 2.0 framework. |
|
|
|
|
|
|
|