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1. |
Record Nr. |
UNINA9910462523003321 |
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Autore |
Chen Ping <1973-> |
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Titolo |
Assimilation of immigrants and their adult children [[electronic resource] ] : college education, cohabitation, and work / / Ping Chen |
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Pubbl/distr/stampa |
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El Paso [Tex.], : LFB Scholarly Pub., 2010 |
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ISBN |
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Descrizione fisica |
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1 online resource (189 p.) |
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Collana |
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The new Americans : recent immigration and American society |
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Disciplina |
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Soggetti |
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Americanization |
Adult children of immigrants - United States |
Electronic books. |
United States Emigration and immigration Social aspects |
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Lingua di pubblicazione |
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Formato |
Materiale a stampa |
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Livello bibliografico |
Monografia |
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Note generali |
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Description based upon print version of record. |
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Nota di bibliografia |
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Includes bibliographical references and index. |
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Nota di contenuto |
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CONTENTS; Acknowledgement; 1 Introduction; 2 Assimilation of College Education: Intergenerational andInter-Class Mobility of the Second Immigrant Generation; 3 Cohabitation and Marriage among Immigrant Youth DuringTransition to Adulthood; 4 Divergent Paths of Economic Adaptation: Nativity andImmigrant Statuses, Labor Segment Membership andEconomic Well-Being; 5 Conclusion; Appendix A; Appendix B; References; Index |
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Sommario/riassunto |
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Chen studies recent immigrants and their adult children in three domains: college education, union formation, and work. In education, Chen finds that second-generation youth universally achieve higher in high school graduation than their immigrant parents. However, assimilation in terms of college education is lower among some ethnic groups due to social, cultural and structural factors. In family life, Chen finds that being raised in immigrant families protects youth from assimilating into the alternative life style of cohabitation and encourages marriage. In employment, nativity and immigran |
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2. |
Record Nr. |
UNINA9910528229503321 |
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Autore |
Sampson Adamantios |
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Titolo |
Cave of the Cyclops [[electronic resource] ] : Mesolithic and Neolithic Networks in the Northern Aegean, Greece, Volume II: Bone Tool Industries, Dietary Resources and the Paleoenvironment, and Archeometrical Studies |
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Pubbl/distr/stampa |
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Philadelphia, : INSTAP Academic Press, 2011 |
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ISBN |
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Descrizione fisica |
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1 online resource (489 p.) |
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Collana |
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Prehistory Monographs ; ; v.31 |
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Disciplina |
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Soggetti |
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Antiquities, Prehistoric -- Greece -- Cyclops, Cave of the |
Cyclops, Cave of the (Greece) |
Excavations (Archaeology) -- Greece -- Gioúra Island |
Gioúra Island (Greece) -- Antiquities |
Mesolithic period -- Greece -- Cyclops, Cave of the |
Electronic books. |
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Lingua di pubblicazione |
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Formato |
Materiale a stampa |
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Livello bibliografico |
Monografia |
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Note generali |
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Description based upon print version of record. |
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Nota di contenuto |
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""Cover""; ""List of Tables""; ""List of Figures""; ""List of Plates""; ""Preface""; ""Abbreviations""; ""1. Cave Setting and Stratigraphy, Adamantios Sampson""; ""2. Pottery Analysis of the Neolithic Period, Adamantios Sampson""; ""3.Middle Neolithic Weavers Paint: Red Painted Patterns as Markers of the Local Group's Identity, Stella Katsarou-Tzeveleki""; ""4. Late Neolithic Painted and Burnished Decorated Wares, Fanis Mavridis""; ""5. Pottery Analysis of the Bronze Age and Historical Periods, Adamantios Sampson""; ""6. Lamps of the Roman Period, Georgios B. Koutsouflakis"" |
""7. Ground Stone Tools, Stone Objects, and Miscellaneous Small Finds, Adamantios Sampson . . . . 161A Neolithic Figurine from the Cave of the Cyclops, Laia Orphanidis""""8. Chipped Stone Artifacts, Malgorzata Kaczanowska and Janusz K. KozÅ?owski""; ""9. Survey in the Deserted Islands of the Northern Sporades, Adamantios Sampson""; ""10. History of Animal Husbandry and Agriculture on Youra and the Neighboring |
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Islandsof the Northern Sporades, Adamantios Sampson""; ""11. A Mesolithic Cranial Vault and Other Human Remains, Nickos A. Poulianos""; ""12. Conclusions, Adamantios Sampson"" |
""Bibliography""""Index"" |
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Sommario/riassunto |
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This book completes the two-part series that serves as the final report for the excavation of the Cave of the Cyclops on the island of Youra in the Northern Sporades of Greece, a site that was occasionally occupied from the Mesolithic through Roman period. The second volume contains the results of detailed studies on the archaeological material, organic remains, and archeometric analyses that complete the image of this significant archaeological site. These studies help to further distinguish the main characteristics of the Mesolithic culture in the Aegean basin, including: the intense exploit |
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3. |
Record Nr. |
UNINA9910574094603321 |
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Autore |
Crowley Adam |
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Titolo |
Representations of Poverty in Videogames / / by Adam Crowley |
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Pubbl/distr/stampa |
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Cham : , : Springer International Publishing : , : Imprint : Palgrave Macmillan, , 2022 |
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ISBN |
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9783031001444 |
3031001443 |
9783031001437 |
3031001435 |
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Edizione |
[1st ed. 2022.] |
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Descrizione fisica |
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1 online resource (168 pages) |
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Disciplina |
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Soggetti |
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Science - Social aspects |
Popular culture |
Video games - Programming |
Science and Technology Studies |
Popular Culture |
Game Development |
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Lingua di pubblicazione |
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Formato |
Materiale a stampa |
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Livello bibliografico |
Monografia |
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Note generali |
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Description based upon print version of record. |
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Nota di bibliografia |
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Includes bibliographical references and index. |
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Nota di contenuto |
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1. Introduction -- 2. Relative Poverty and Slumming Simulations -- 3. Player Identity and the Conditions of Play -- 4. The Player and Game Studies' Rhetoric of Inclusion -- 5. Human Subjects and Digital Poverty -- 6. Conclusion. . |
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Sommario/riassunto |
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This book argues that videogames address contemporary, middle-class anxieties about poverty in the United States. The early chapters consider gaming as a modern form of slumming and explore the ways in which titles like The Elder Scrolls V: Skyrim and World of Warcraft thematize poverty. The argument turns to the field of literary studies to identify analytical frameworks for addressing and understanding these themes. Throughout, the book considers how the academic area of inquiry known as game studies has developed over time, and makes use of such scholarship to present, frame, and value its major claims and findings. In its conclusion, the book models how poverty themes might be identified and associated for the purpose of gaining greater insights into how games can shape, and also be shaped by, the player's economic expectations. Adam Crowley is Professor of English and Director of Composition at Husson University, USA. He is author of The Wealth of Virtual Nations: Videogame Currencies (2017). . |
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