1.

Record Nr.

UNINA9910460155503321

Titolo

Gaming the system : designing with Gamestar mechanic / / Katie Salen Tekinbaș [and three others] ; foreword by James Paul Gee

Pubbl/distr/stampa

Cambridge, Massachusetts ; ; London, England : , : The MIT Press, , 2014

©2014

ISBN

0-262-31996-9

0-262-31995-0

Descrizione fisica

1 online resource (303 p.)

Collana

Interconnections: Understanding Systems through Digital Design

John D. and Catherine T. MacArthur Foundation Series on Digital Media and Learning

Disciplina

794.8/1536

Soggetti

Computer games - Design - Computer programs

Computer games - Programming

Electronic books.

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Note generali

Description based upon print version of record.

Nota di bibliografia

Includes bibliographical references and index.

Nota di contenuto

Contents; Series Foreword; Foreword; Acknowledgments and Project History; Systems Thinking Concepts in This Book Collection; Alignment to Common Core State Standards; Next Generation Science Standards; Introduction; Toolkit; Design Challenges Overview; Design Challenge 1; Design Challenge 2; Design Challenge 3; Design Challenge 4; Design Challenge 5; Design Challenge 6; Delving Deeper Into Systems Thinking; Appendix A; Appendix B; Appendix C; Appendix D; Appendix E; References; Index

Sommario/riassunto

Understanding games as systems, with complex interactions of game elements and rules.Gaming the System demonstrates the nature of games as systems, how game designers need to think in terms of complex interactions of game elements and rules, and how to identify systems concepts in the design process. The activities use Gamestar Mechanic, an online game design environment with a systems thinking focus.