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1. |
Record Nr. |
UNINA9910459897103321 |
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Autore |
Salter Anastasia <1984-, > |
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Titolo |
Flash : building the interactive web / / Anastasia Salter and John Murray |
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Pubbl/distr/stampa |
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Cambridge, Massachusetts : , : MIT Press, , [2014] |
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[Piscataqay, New Jersey] : , : IEEE Xplore, , [2014] |
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ISBN |
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0-262-32578-0 |
0-262-32577-2 |
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Descrizione fisica |
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1 online resource (191 p.) |
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Collana |
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Disciplina |
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Soggetti |
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Flash (Computer file) |
World Wide Web |
Multimedia communications - Computer programs |
Electronic books. |
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Lingua di pubblicazione |
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Formato |
Materiale a stampa |
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Livello bibliografico |
Monografia |
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Note generali |
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Description based upon print version of record. |
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Nota di bibliografia |
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Includes bibliographical references and index. |
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Nota di contenuto |
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Flash and you -- Animating the web -- Platform/er programming -- The web arcade -- New media art -- Free and open? -- Flash and the future. |
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Sommario/riassunto |
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Adobe Flash began as a simple animation tool and grew into a multimedia platform that offered a generation of creators and innovators an astonishing range of opportunities to develop and distribute new kinds of digital content. For the better part of a decade, Flash was the de facto standard for dynamic online media, empowering amateur and professional developers to shape the future of the interactive Web. In this book, Anastasia Salter and John Murray trace the evolution of Flash into one of the engines of participatory culture. Salter and Murray investigate Flash as both a fundamental force that shaped perceptions of the web and a key technology that enabled innovative interactive experiences and new forms of gaming. They examine a series of works that exemplify Flash's role in shaping the experience and expectations of web multimedia. Topics include Flash as a platform for developing animation (and the "Flashimation" aesthetic); its capacities for scripting and interactive design; games and genres enabled by the reconstruction of the browser as a games portal; |
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forms and genres of media art that use Flash; and Flash's stance on openness and standards--including its platform-defining battle over the ability to participate in Apple's own proprietary platforms. Flash's exit from the mobile environment in 2011 led some to declare that Flash was dead. But, as Salter and Murray show, not only does Flash live, but its role as a definitive cross-platform tool continues to influence web experience. |
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2. |
Record Nr. |
UNISA996208183403316 |
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Autore |
Michaelsen Amir |
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Titolo |
Abweichungen vom Deutschen Corporate Governance Kodex und von [section] 161 AktG als Pflichtverletzung im Sinne der Untreue / / Amir Michaelsen |
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Pubbl/distr/stampa |
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Göttingen : , : Universitätsverlag Göttingen, , 2011 |
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©2011 |
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ISBN |
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Descrizione fisica |
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1 online resource (393 pages) : digital, PDF file(s) |
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Collana |
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Göttinger Studien zu den Kriminalwissenschaften ; ; Band 18 |
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Classificazione |
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Disciplina |
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Soggetti |
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Corporate governance |
Corporation law - Germany |
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Lingua di pubblicazione |
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Formato |
Materiale a stampa |
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Livello bibliografico |
Monografia |
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Nota di bibliografia |
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Includes bibliographical references. |
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Sommario/riassunto |
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Die Arbeit befasst sich mit Abweichungen vom Deutschen Corporate Governance Kodex und von § 161 AktG als Pflichtverletzung im Sinne der Untreue und soll insbesondere zur Klärung der Rechtsnatur dieses aktiengesellschaftsrechtlichen Regulierungsinstruments, welches in unserer Rechtsordnung seinesgleichen sucht, beitragen. Aus strafrechtlicher Perspektive ganz in den Mittelpunkt gerückt wird hierbei das Pflichtverletzungsmerkmal des § 266 StGB im Kontext der Organuntreue, welche Rechtsprechung und Wissenschaft zunehmend beschäftigt. Vertieft nachgegangen wird dabei der Frage, inwieweit der Untreuetatbestand zivilrechtsakzessorisch ist. Außerdem wird |
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untersucht, ob jeder Verstoß gegen die aus §§ 93 Abs. 1 S. 1, 116 S. 1 AktG folgende Legalitätspflicht der Organmitglieder von Aktiengesellschaften auch eine Pflichtverletzung im Sinne der Untreue darstellt. |
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