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Record Nr. |
UNINA9910459086203321 |
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Autore |
Kerger Felix |
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Titolo |
OGRE 3D 1.7 beginner's guide [[electronic resource] ] : create real time 3D applications using OGRE 3D from scratch / / Felix Kerger |
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Pubbl/distr/stampa |
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Birmingham, U.K., : Packt, 2010 |
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ISBN |
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1-282-90559-7 |
9786612905599 |
1-84951-249-3 |
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Edizione |
[1st edition] |
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Descrizione fisica |
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1 online resource (300 p.) |
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Disciplina |
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Soggetti |
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Three-dimensional display systems |
Computer graphics |
Open source software |
Electronic books. |
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Lingua di pubblicazione |
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Formato |
Materiale a stampa |
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Livello bibliografico |
Monografia |
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Note generali |
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Nota di contenuto |
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Cover; Copyright; Credits; About the Author; About the Reviewers; Table of Contents; Preface; Chapter 1: Installing Ogre 3D; Downloading and installing Ogre 3D; Time for action - downloading and installing Ogre 3D; Different versions of the Ogre 3D SDK; Exploring the SDK; The Ogre 3D samples; Time for action - building the Ogre 3D samples; The first application with Ogre 3D; Time for action - starting the project and configuring the IDE; ExampleApplication; Loading the first model; Time for action - loading a model; Summary; Chapter 2: The Ogre Scene Graph; Creating a scene node |
Time for action - creating a scene node with Ogre 3DHow to work with the RootSceneNode; 3D space; Scene graph; Setting the position of a scene node; Time for action - setting the position of a scene node; Rotating a scene node; Time for action - rotating a scene node; Scaling a scene node; Time for action - scaling a scene node; Using a scene graph the clever way; Time for action - building a tree using scene nodes; Have a go hero - adding a following ninja; Different spaces in a scene; Time for action - translating in World space; Different spaces in a 3D scene; Translating in local space |
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