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Record Nr. |
UNINA9910458120303321 |
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Autore |
Litster Colin |
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Titolo |
Blender 2.5 materials and textures cookbook [[electronic resource] ] : over 80 great recipes to create life-like Blender objects / / Colin Litster |
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Pubbl/distr/stampa |
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Olton, Birmingham, : Packt Pub. Ltd., 2011 |
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ISBN |
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1-282-99122-1 |
9786612991226 |
1-84951-289-2 |
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Descrizione fisica |
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1 online resource (312 p.) |
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Disciplina |
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Soggetti |
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Computer animation |
Three-dimensional display systems |
Computer graphics |
Electronic books. |
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Lingua di pubblicazione |
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Formato |
Materiale a stampa |
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Livello bibliografico |
Monografia |
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Note generali |
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Nota di contenuto |
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Cover; Copyright; Credits; About the Author; About the Reviewers; Table of Contents; Preface; Chapter 1: Creating Natural Materials in Blender; Introduction; Creating a realistic pebble material using procedural textures; Creating a gray limestone pebble; Creating the quartz pebble material; Creating an opalescent quartz material; Creating a mask to represent the quartz veins; Combining two materials, to make a third, using Nodes; Creating a large rock material using procedural, and node textures; Creating a sea rock material; Creating a texture node to simulate seaweed at the base of a rock |
Creating a large rock face using photo reference; Chapter 2: Creating Man-made Materials; Introduction; Creating a slate roof node material that; repeats but with ultimate variety; Using a tileable texture to add complexity; to a surface; Warping a texture to disguise seams in a; repeated texture; Adding weathering by copying and reusing; textures; Combining materials using nodes; Creating metals; Using specular maps to add age and; variety to man-made surface materials; Adding oxidization weathering to our; copper material; Adding grime and artistic interest to our; copper material |
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