1.

Record Nr.

UNINA9910457426303321

Autore

Dovey Jon

Titolo

Game Cultures [[electronic resource]]

Pubbl/distr/stampa

Maidenhead, : McGraw-Hill Education, 2007

ISBN

1-280-95131-1

0-335-22487-3

Descrizione fisica

1 online resource (182 p.)

Collana

Issues in cultural and media studies Game cultures

Altri autori (Persone)

KennedyHelen W

Disciplina

306.46

Soggetti

Play

Popular culture

Social aspects

Computer games - Social aspects

Play (Philosophy)

Electronic books.

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Note generali

Description based upon print version of record.

Nota di contenuto

Cover; Half Title; Title; Copyright; Contents; Acknowledgements; Foreword; Chapter 01; Chapter 02; Chapter 03; Chapter 04; Chapter 05; Chapter 06; Chapter 07; Glossary Terms; References; Gameography; Index

Sommario/riassunto

This book introduces the critical concepts and debates that are shaping the emerging field of game studies. Exploring games in the context of cultural studies and media studies, it analyses computer games as the most popular contemporary form of new media production and consumption. The book:. Argues for the centrality of play in redefining reading, consuming and creating culture. Offers detailed research into the political economy of games to generate a model of new media production. Examines the dynamics of power in relation to both the production and consumption of computer games.