1.

Record Nr.

UNINA9910455321903321

Autore

Wilcox Mark

Titolo

Porting to the symbian platform [[electronic resource] ] : open mobile development in C/C++ / / lead author, Mark Wilcox

Pubbl/distr/stampa

Chichester, West Sussex, : Wiley, 2009

ISBN

1-282-68920-7

9786612689208

0-470-74617-3

Edizione

[1st edition]

Descrizione fisica

1 online resource (xxii, 419 pages) : illustrations

Disciplina

005.133

005.43

Soggetti

Mobile communication systems - Computer programs

Electronic books.

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Note generali

Description based upon print version of record.

Nota di bibliografia

Includes bibliographical references and indexes.

Nota di contenuto

Porting to the Symbian Platform; Contents; About this Book; Author Biographies; Author's Acknowledgements; Symbian Acknowledgements; 1 Introduction; 1.1 What Is Porting?; 1.2 What Is Portability?; 1.3 Why Port to Mobile Platforms?; 1.4 Why Get Interested Now?; 1.5 Why Port to the Symbian Platform?; 2 The Porting Process; 2.1 Choosing a Project; 2.2 Analyzing the Code; 2.3 Re-architecting; 2.4 Setting Up the Development Environment; 2.5 Integrating with the Symbian Build System; 2.6 Compiling; 2.7 Fixing Problems; 2.8 Running and Testing; 2.9 Debugging; 2.10 Re-integrating; 2.11 Summary

3 Symbian Platform Fundamentals3.1 In the Beginning; 3.2 Naming Guidelines and Code Conventions; 3.3 Data Handling; 3.4 String Handling: Descriptors; 3.5 Error Handling and Memory Management; 3.6 Event-Driven Programming; 3.7 Writeable Static Data; 3.8 Multiple Inheritance; 3.9 Summary; 4 Standard APIs on the Symbian Platform; 4.1 P.I.P.S. Is POSIX on Symbian OS; 4.2 Open C; 4.3 The STLport, uSTL and Open C++; 4.4 Which Version of Symbian OS?; 4.5 How to Use the APIs; 4.6 Examples: SoundTouch and SoundStretch; 4.7 Known Limitations, Issues and Workarounds; 4.8 Summary; 5 Writing Hybrid Code



5.1 Popular APIs You Can't Use Directly5.2 How to Create a Hybrid Port; 5.3 Example: Guitune; 5.4 Summary; 6 Other Port Enablers; 6.1 Real-time Graphics and Audio Libraries; 6.2 Simple DirectMedia Layer; 6.3 OpenKODE; 6.4 Qt; 6.5 Summary; 7 Porting from Mobile Linux; 7.1 Major Players in the Mobile Linux Space; 7.2 Porting from Linux to Symbian; 7.3 Summary; 8 Porting from Microsoft Windows; 8.1 Architecture Comparison; 8.2 Application Compatibility; 8.3 Development Languages and SDKs; 8.4 SDKs and APIs; 8.5 Porting an Application; 8.6 Windows-specific Issues; 8.7 Signing and Security

8.8 Porting from C# and .NET8.9 Summary; 9 Porting from Other Mobile Platforms; 9.1 Android; 9.2 BREW; 9.3 iPhone OS; 9.4 Summary; 10 Porting a Simple Application; 10.1 Selecting a Project; 10.2 Analyzing the Code; 10.3 Setting Up the Development Environment; 10.4 Integrating with the Symbian Build System; 10.5 Getting It to Compile; 10.6 Getting It to Work; 10.7 Extensions Specific to Mobile Devices; 10.8 Deploying and Testing on Target Hardware; 10.9 Re-integrating; 10.10 Summary; 11 Porting Middleware; 11.1 GDAL; 11.2 Qt; 11.3 Summary; 12 Porting a Complex Application

12.1 Selecting a Project12.2 Analyzing the Code; 12.3 Re-architecting; 12.4 Setting Up the Development Environment; 12.5 Integrating with the Symbian Build System; 12.6 Getting It to Compile; 12.7 Re-writing the User Interface; 12.8 Testing and Debugging; 12.9 Re-integrating; 12.10 Summary; 13 The P.I.P.S. Architecture; 13.1 The Glue Code; 13.2 The Core Libraries; 13.3 The Backend; 13.4 Emulator Writeable Static Data Support; 13.5 Summary; 14 Security Models; 14.1 The Capability Model; 14.2 Process Identity; 14.3 Data Caging; 14.4 Code-Signing and Certification

14.5 Certification and Platform Security

Sommario/riassunto

If you want to write mobile applications without the idioms of Symbian C++, have existing software assets that you'd like to re-use on Symbian devices, or are an open source developer still waiting for an open Linux-based device to gain significant market penetration, this is the book for you! Beginning with an introduction to the native programming environments available and descriptions of the various technologies and APIs available, you will first learn how to go about porting your code to the Symbian platform. Next, you will discover how to port to Symbian from other common platforms i



2.

Record Nr.

UNISALENTO991004130079707536

Autore

Holub, Robert C.

Titolo

Jürgen Habermas : critic in the public sphere / Robert C. Holub

Pubbl/distr/stampa

London ; New York : Routledge, 1991

ISBN

0415065119

Descrizione fisica

XII, 210 p. ; 21 cm

Collana

Critics of the twentieth century

Disciplina

300

Soggetti

Comunicazione - Aspetti filosofici

Habermas, Jürgen

Habermas, Jürgen

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia



3.

Record Nr.

UNICASCAG0063530

Autore

Pratolini, Vasco

Titolo

1 / Vasco Pratolini

Pubbl/distr/stampa

[Milano], : A. Mondadori, 1976

ISBN

8804304510

Descrizione fisica

XXV, 325  p. ; 19 cm.

Lingua di pubblicazione

Italiano

Formato

Materiale a stampa

Livello bibliografico

Monografia