1.

Record Nr.

UNINA9910454044203321

Autore

Losh Elizabeth M. (Elizabeth Mathews)

Titolo

Virtualpolitik : an electronic history of government media-making in a time of war, scandal, disaster, miscommunication, and mistakes / / Elizabeth Losh

Pubbl/distr/stampa

Cambridge, Massachusetts : , : MIT Press, , c2009

[Piscataqay, New Jersey] : , : IEEE Xplore, , [2009]

ISBN

1-282-24047-1

9786612240478

0-262-25494-8

Descrizione fisica

1 PDF (xi, 414 pages) : illustrations

Disciplina

320.97301/4

Soggetti

Information society - Political aspects - United States

Information technology - Political aspects - United States

Internet - Political aspects - United States

Communication - Political aspects - United States

Electronic books.

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Note generali

Bibliographic Level Mode of Issuance: Monograph

Nota di bibliografia

Includes bibliographical references and index.

Nota di contenuto

Introduction: A fable of politics, community, and virtuality -- Digital monsters : show and tell on Capitol Hill -- Hacking Aristotle : what is digital rhetoric? -- The desert of the unreal : democracy and military-funded videogames and simulations -- The war from the Web : an atlas of conflict, government, and citizenship -- Power points : the virtual state and its discontents -- Whistle-blowers : traditional epistolary discourse and electronic communication -- Submit and render : digital satires about surveillance and authentication -- Reading room : the nation-state and digital library initiatives -- Waiting room : serious games about national security and public health -- The past as prologue : cultural politics and the founding narratives of information science.

Sommario/riassunto

Today government agencies not only have official Web sites but also sponsor moderated chats, blogs, digital video clips, online tutorials, videogames, and virtual tours of national landmarks. Sophisticated



online marketing campaigns target citizens with messages from the government--even as officials make news with digital gaffes involving embarrassing e-mails, instant messages, and videos. In Virtualpolitik, Elizabeth Losh closely examines the government's digital rhetoric in such cases and its dual role as mediamaker and regulator. Looking beyond the usual focus on interfaces, operations, and procedures, Losh analyzes the ideologies revealed in government's digital discourse, its anxieties about new online practices, and what happens when officially sanctioned material is parodied, remixed, or recontextualized by users. Losh reports on a video game that panicked the House Intelligence Committee, pedagogic and therapeutic digital products aimed at American soldiers, government Web sites in the weeks and months following 9/11, PowerPoint presentations by government officials and gadflies, e-mail as a channel for whistleblowing, digital satire of surveillance practices, national digital libraries, and computer-based training for health professionals. Losh concludes that the government's "virtualpolitik"--its digital realpolitik aimed at preserving its own power--is focused on regulation, casting as criminal such common online activities as file sharing, video-game play, and social networking. This policy approach, she warns, indefinitely postpones building effective institutions for electronic governance, ignores constituents' need to shape electronic identities to suit their personal politics, and misses an opportunity to learn how citizens can have meaningful interaction with the virtual manifestations of the state.