1.

Record Nr.

UNINA9910437575603321

Titolo

Making the History of Computing Relevant : IFIP WG 9.7 International Conference, HC 2013, London, UK, June 17-18, 2013, Revised Selected Papers / / edited by Arthur Tatnall, Tilly Blyth, Roger Johnson

Pubbl/distr/stampa

Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2013

ISBN

3-642-41650-0

Edizione

[1st ed. 2013.]

Descrizione fisica

1 online resource (XII, 321 p. 131 illus.)

Collana

IFIP Advances in Information and Communication Technology, , 1868-422X ; ; 416

Disciplina

004.09

Soggetti

Computers - History

Education - Data processing

User interfaces (Computer systems)

Human-computer interaction

History of Computing

Computers and Education

User Interfaces and Human Computer Interaction

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Note generali

Bibliographic Level Mode of Issuance: Monograph

Nota di contenuto

The importance of storytelling in museums -- Spotlight on some key collections and their future plans -- Thoughts on expanding the audience for computing history -- Spotlight on some research projects -- Integrating history with computer science education -- Putting the history of computing into different contexts -- Celebrating nostalgia for games - and its potential as Trojan horse -- The importance and challenges of working installations -- Reconstruction stories.

Sommario/riassunto

This book constitutes the refereed post-proceedings of the IFIP WG 9.7 International Conference on the History of Computing, HC 2013, held in London, UK, in June 2013. The 29 revised full papers presented were carefully reviewed and selected from numerous submissions. The papers cover a wide range of topics related to the history of computing and offer a number of different approaches to making this history relevant. These range from discussion of approaches to describing and



analyzing the history through storytelling and education to description of various collections, working installations and reconstruction projects. The papers have been organized in the following topical sections: the importance of storytelling in museums; spotlight on some key collections and their future plans; thoughts on expanding the audience for computing history; spotlight on some research projects; integrating history with computer science education; putting the history of computing into different contexts; celebrating nostalgia for games - and its potential as Trojan horse; the importance and challenges of working installations; and reconstruction stories.