| |
|
|
|
|
|
|
|
|
1. |
Record Nr. |
UNINA9910143700403321 |
|
|
Titolo |
Forum novejšej vostočnoevropejskoj istorii i kul'tury / ZIMOS, Zentralinstitut für Mittel- und Osteuropastudien |
|
|
|
|
|
|
|
Pubbl/distr/stampa |
|
|
Eichstätt, : ZIMOS, 2004- |
|
|
|
|
|
|
|
Descrizione fisica |
|
|
|
|
|
|
Disciplina |
|
|
|
|
|
|
Soggetti |
|
Ideengeschichte |
Zeitschrift |
Osteuropa |
|
|
|
|
|
|
|
|
Lingua di pubblicazione |
|
|
|
|
|
|
Formato |
Materiale a stampa |
|
|
|
|
|
Livello bibliografico |
Periodico |
|
|
|
|
|
2. |
Record Nr. |
UNINA9910413448003321 |
|
|
Titolo |
Adaptive Instructional Systems : Second International Conference, AIS 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings / / edited by Robert A. Sottilare, Jessica Schwarz |
|
|
|
|
|
|
|
Pubbl/distr/stampa |
|
|
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2020 |
|
|
|
|
|
|
|
|
|
ISBN |
|
|
|
|
|
|
Edizione |
[1st ed. 2020.] |
|
|
|
|
|
Descrizione fisica |
|
1 online resource (XX, 570 p. 139 illus., 91 illus. in color.) |
|
|
|
|
|
|
Collana |
|
Information Systems and Applications, incl. Internet/Web, and HCI, , 2946-1642 ; ; 12214 |
|
|
|
|
|
|
|
|
Disciplina |
|
|
|
|
|
|
Soggetti |
|
User interfaces (Computer systems) |
Human-computer interaction |
Application software |
Artificial intelligence |
Computers |
Computer engineering |
Computer networks |
User Interfaces and Human Computer Interaction |
Computer and Information Systems Applications |
Artificial Intelligence |
Computing Milieux |
|
|
|
|
|
|
|
|
|
|
|
|
Computer Engineering and Networks |
|
|
|
|
|
|
Lingua di pubblicazione |
|
|
|
|
|
|
Formato |
Materiale a stampa |
|
|
|
|
|
Livello bibliografico |
Monografia |
|
|
|
|
|
Nota di contenuto |
|
Designing and Developing Adaptive Instructional Systems -- Sensor-based Adaptive Instructional Systems in Live Simulation Training -- An Ambient & Pervasive Personalized Learning Ecosystem: “Smart Learning” in the Age of the Internet of Things -- Bridging Conceptual Models and Architectural Interchange for Adaptive Instructional Systems -- Dewey’s Ethics of Moral Principles and Deliberation: Extending IEEE’s Ethics Initiative for Adaptive Instructional Systems -- Realistic and Relevant Role-Players for Experiential Learning -- Learning Traces, Measurement and Assessment Templates for AIS Interoperability -- Supporting different Roles and Responsibilities in Developing and Using Context-based Adaptive Personalized Collaboration Environments Compliant to the Law -- Experiential Instruction of Metacognitive Strategies -- Falling Forward: Lessons Learned from Real-Life Implementation of Adaptive Learning Solutions -- Usability Dimensions of Simulated Trainers for Buried Explosives -- Toward Zero Authoring: Considering How to Maximize Courseware Quality and Affordability Simultaneously -- Agent-Based Methods in Support of Adaptive Instructional Decisions -- Representing Functional Relationships of Adaptive Instructional Systems in a Conceptual Model -- Knowledge-to-Information Translation Training (KITT): An Adaptive Approach to Explainable Artificial Intelligence -- User Rights and Adaptive A/IS – From Passive Interaction to Real Empowerment -- Supporting Metacognitive Learning Strategies through an Adaptive Application -- Towards Iteration by Design: An Interaction Design Concept for Safety Critical Systems -- Learner Modelling and Methods of Adaptation -- Bayesian Student Modelling in the AC&NL Tutor -- Nature at Your Service - Nature Inspired Representations Combined with Eye-gaze Features to Infer User Attention and Provide Contextualized Support -- Adapting Instruction by Measuring Engagement with Machine Learning in Virtual Reality Training -- Realizing the Promise of AI-Powered, Adaptive, Automated, Instant Feedback on Writing for Students in Grade 3-8 with an IEP -- Declarative Knowledge Extraction in the AC&NL Tutor -- On the Importance of Adaptive Operator Training in Human-Swarm Interaction -- The Mental Machine: Classifying Mental Workload State from Unobtrusive Heart Rate- measures Using Machine Learning -- Production Implementation of Recurrent Neural Networks in Adaptive Instructional Systems -- Pilot State Monitoring for Cursus Recommendation -- Experimental Evaluation of Heart-based Workload Measures as Related to Their Suitability for Real-time Applications -- EEG Covariance-based Estimation of Cooperative States in Teammates -- Adapting the Zone of Proximal Development to the Wicked Environments of Professional Practice -- An Adaptive Instructional System for the Retention of Complex Skills -- Learner Modeling in the Context of Caring Assessments -- Evaluating the Effectiveness of Adaptive Instructional Systems -- The Evolving Assessment Landscape and Adaptive Instructional Systems: Moving Beyond Good Intentions -- |
|
|
|
|
|
|
|
|
|
|
|
Contextual Barriers to Validity in Adaptive Instruction and Assessment -- Does Time Matter in Learning? A Computer Simulation of Carroll's Model of Learning -- Competency Development through Experiential Training: Mapping Scenarios with Assessments -- Does Gamification Work? Analyzing Effects of Game Features on Learning in an Adaptive Scenario-Based Trainer -- From “Knowing What” to “Knowing When”: Exploring a Concept of Situation Awareness Synchrony for Evaluating SA Dynamics in Teams -- Exploring Video Engagement in an Intelligent Tutoring System -- Using a Non-Player Character to Improve Training Outcomes for Submarine Electronic Warfare Operators -- The Impact of Adaptive Activities in Acrobatiq Courseware: Investigating the Efficacy of Formative Adaptive Activities on Learning Estimates and Summative Assessment Scores -- A Mastery Approach to Flashcard-based Adaptive Training. . |
|
|
|
|
|
|
Sommario/riassunto |
|
Chapter "Exploring Video Engagement in an Intelligent Tutoring System" is available open access under a Creative Commons Attribution 4.0 International License via link.springer.com. Chapters “An Ambient and Pervasive Personalized Learning Ecosystem: “Smart Learning” in the Age of the Internet of Things“ and “Exploring Video Engagement in an Intelligent Tutoring System" are available open access under a Creative Commons Attribution 4.0 International License via link.springer.com. |
|
|
|
|
|
|
|
| |