1.

Record Nr.

UNIBAS000015932

Autore

Singh, K. Suresh

Titolo

The biological variation in indian population / K. S. Singh ; V. Bhalla ; V. Kaul

Pubbl/distr/stampa

New Delhi : Oxford University Press, 1994

ISBN

0-19-563351-2

Descrizione fisica

XVII, 760 p.

Collana

People of india , National series ; 10

Altri autori (Persone)

Bhalla, V.

Kaul, Vinod

Disciplina

915.4

Soggetti

Ricerche antropologiche - India

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia



2.

Record Nr.

UNINA9910409987203321

Autore

Bergel Alexandre

Titolo

Agile Artificial Intelligence in Pharo : Implementing Neural Networks, Genetic Algorithms, and Neuroevolution / / by Alexandre Bergel

Pubbl/distr/stampa

Berkeley, CA : , : Apress : , : Imprint : Apress, , 2020

ISBN

9781484253847

1484253841

Edizione

[1st ed. 2020.]

Descrizione fisica

1 online resource (xxi, 386 pages) : illustrations

Disciplina

006.3

Soggetti

Programming languages (Electronic computers)

Artificial intelligence

Computer programming

Programming Languages, Compilers, Interpreters

Artificial Intelligence

Programming Techniques

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Nota di bibliografia

Includes bibliographical references.

Nota di contenuto

Part I: Neural Network -- 1: The Perceptron Model -- 2: Artificial Neuron -- 3: Neural Networks -- 4: Theory on Learning -- 5: Data Classification -- 6: A Matrix Library -- 7: Matrix-Based Neural Network -- Part II: Genetic Algorithm -- 8: Genetic Algorithm -- 9: Genetic Algorithm in Action -- 10: Traveling Salesman Problem -- 11: Exiting a Maze -- 12: Building Zoomorphic Creatures -- 13: Evolving Zoomorphic Creature -- Part III: Neuroevolution -- 14: Neuroevolution -- 15: Neuroevolution with NEAT -- 16: The MiniMario Video Game -- Last Words.

Sommario/riassunto

Cover classical algorithms commonly used as artificial intelligence techniques and program agile artificial intelligence applications using Pharo. This book takes a practical approach by presenting the implementation details to illustrate the numerous concepts it explains. Along the way, you’ll learn neural net fundamentals to set you up for practical examples such as the traveling salesman problem and cover genetic algorithms including a fun zoomorphic creature example. Furthermore, Practical Agile AI with Pharo finishes with a data



classification application and two game applications including a Pong-like game and a Flappy Bird-like game. This book is informative and fun, giving you source code to play along with. You’ll be able to take this source code and apply it to your own projects. You will: Use neurons, neural networks, learning theory, and more Work with genetic algorithms Incorporate neural network principles when working towards neuroevolution Include neural network fundamentals when building three Pharo-based applications.