|
|
|
|
|
|
|
|
|
1. |
Record Nr. |
UNINA9910349397903321 |
|
|
Titolo |
Decision and Game Theory for Security : 9th International Conference, GameSec 2018, Seattle, WA, USA, October 29–31, 2018, Proceedings / / edited by Linda Bushnell, Radha Poovendran, Tamer Başar |
|
|
|
|
|
|
|
Pubbl/distr/stampa |
|
|
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2018 |
|
|
|
|
|
|
|
|
|
ISBN |
|
|
|
|
|
|
Edizione |
[1st ed. 2018.] |
|
|
|
|
|
Descrizione fisica |
|
1 online resource (XIII, 638 p. 174 illus.) |
|
|
|
|
|
|
Collana |
|
Security and Cryptology ; ; 11199 |
|
|
|
|
|
|
Disciplina |
|
|
|
|
|
|
Soggetti |
|
Computer security |
Artificial intelligence |
Computer communication systems |
Application software |
E-commerce |
Systems and Data Security |
Artificial Intelligence |
Computer Communication Networks |
Information Systems Applications (incl. Internet) |
e-Commerce/e-business |
|
|
|
|
|
|
|
|
Lingua di pubblicazione |
|
|
|
|
|
|
Formato |
Materiale a stampa |
|
|
|
|
|
Livello bibliografico |
Monografia |
|
|
|
|
|
Nota di contenuto |
|
Use of game theory -- Control theory and mechanism design for security and privacy -- Decision making for cybersecurity and security requirements engineering -- Security and privacy for the Internet-of-Things -- Cyber-physical systems -- cloud computing -- Resilient control systems, and critical infrastructure -- Pricing -- Economic incentives -- Security investments, and cyber insurance for dependable and secure systems -- Risk assessment and security risk management -- Security and privacy of wireless and mobile communications, including user location privacy -- Sociotechnological and behavioral approaches to security -- Deceptive technologies in cybersecurity and privacy -- Empirical and experimental studies with game, control, or optimization theory-based analysis for security and privacy -- |
|
|
|
|
|
|
|
|
|
|
|
Adversarial machine learning and crowdsourcing, and the role of artificial intelligence in system security. |
|
|
|
|
|
|
Sommario/riassunto |
|
The 28 revised full papers presented together with 8 short papers were carefully reviewed and selected from 44 submissions. Among the topical areas covered were: use of game theory; control theory; and mechanism design for security and privacy; decision making for cybersecurity and security requirements engineering; security and privacy for the Internet-of-Things; cyber-physical systems; cloud computing; resilient control systems, and critical infrastructure; pricing; economic incentives; security investments, and cyber insurance for dependable and secure systems; risk assessment and security risk management; security and privacy of wireless and mobile communications, including user location privacy; sociotechnological and behavioral approaches to security; deceptive technologies in cybersecurity and privacy; empirical and experimental studies with game, control, or optimization theory-based analysis for security and privacy; and adversarial machine learning and crowdsourcing, and the role of artificial intelligence in system security. |
|
|
|
|
|
|
|
| |