1.

Record Nr.

UNINA9910376246103321

Autore

Mitzenmacher Michael

Titolo

STOC'10 : proceedings of the 2010 ACM International Symposium on Theory of Computing : June 5-8, 2010, Cambridge, MA, USA

Pubbl/distr/stampa

[Place of publication not identified], : ACM, 2010

Descrizione fisica

1 online resource (798 pages)

Collana

ACM Conferences

Soggetti

Engineering & Applied Sciences

Computer Science

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Note generali

Bibliographic Level Mode of Issuance: Monograph

2.

Record Nr.

UNINA9910300757703321

Autore

Hagos Ted

Titolo

Learn Android Studio 3 : Efficient Android App Development / / by Ted Hagos

Pubbl/distr/stampa

Berkeley, CA : , : Apress : , : Imprint : Apress, , 2018

ISBN

9781484231562

1484231562

Edizione

[1st ed. 2018.]

Descrizione fisica

1 online resource (260 pages) : illustrations

Disciplina

004.167

Soggetti

Mobile computing

Computer programming

Java (Computer program language)

Mobile Computing

Programming Techniques

Java

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia



Note generali

Includes index.

Nota di contenuto

1. Introduction -- 2. Android Studio -- 3. Application Fundamentals -- 4. Activities and Layouts -- 5. Handling Events -- 6. Working with Multiple Activities -- 7. UI Elements -- 8. Running in the Background -- 9. Debugging -- 10. Data Persistence -- 11. App Distribution -- Appendix A. Introduction to Java.

Sommario/riassunto

Build Android apps using the popular and efficient Android Studio 3 suite of tools, an integrated development environment (IDE) for Android developers using Java APIs. With this book, you’ll learn the latest and most productive tools in the Android tools ecosystem, ensuring quick Android app development and minimal effort on your part. Along the way, you’ll use Android Studio to develop Java-based Android apps, tier by tier through practical examples. These examples cover core Android topics such as notifications and toast; intents and broadcast receivers; and services. Then, you’ll learn how to publish your apps and sell them online and in the Google Play store. You will: Use Android Studio 3 to quickly and confidently build your first Android apps Build an Android user interface using activities and layouts, event handling, images, menus and the action bar Incorporate new elements including fragments Integrate data with data persistence Access the cloud .