| |
|
|
|
|
|
|
|
|
1. |
Record Nr. |
UNINA9910376246103321 |
|
|
Autore |
Mitzenmacher Michael |
|
|
Titolo |
STOC'10 : proceedings of the 2010 ACM International Symposium on Theory of Computing : June 5-8, 2010, Cambridge, MA, USA |
|
|
|
|
|
|
|
Pubbl/distr/stampa |
|
|
[Place of publication not identified], : ACM, 2010 |
|
|
|
|
|
|
|
Descrizione fisica |
|
1 online resource (798 pages) |
|
|
|
|
|
|
Collana |
|
|
|
|
|
|
Soggetti |
|
Engineering & Applied Sciences |
Computer Science |
|
|
|
|
|
|
|
|
Lingua di pubblicazione |
|
|
|
|
|
|
Formato |
Materiale a stampa |
|
|
|
|
|
Livello bibliografico |
Monografia |
|
|
|
|
|
Note generali |
|
Bibliographic Level Mode of Issuance: Monograph |
|
|
|
|
|
|
2. |
Record Nr. |
UNINA9910300757703321 |
|
|
Autore |
Hagos Ted |
|
|
Titolo |
Learn Android Studio 3 : Efficient Android App Development / / by Ted Hagos |
|
|
|
|
|
|
|
Pubbl/distr/stampa |
|
|
Berkeley, CA : , : Apress : , : Imprint : Apress, , 2018 |
|
|
|
|
|
|
|
ISBN |
|
|
|
|
|
|
|
|
Edizione |
[1st ed. 2018.] |
|
|
|
|
|
Descrizione fisica |
|
1 online resource (260 pages) : illustrations |
|
|
|
|
|
|
Disciplina |
|
|
|
|
|
|
Soggetti |
|
Mobile computing |
Computer programming |
Java (Computer program language) |
Mobile Computing |
Programming Techniques |
Java |
|
|
|
|
|
|
|
|
Lingua di pubblicazione |
|
|
|
|
|
|
Formato |
Materiale a stampa |
|
|
|
|
|
Livello bibliografico |
Monografia |
|
|
|
|
|
|
|
|
|
|
Note generali |
|
|
|
|
|
|
Nota di contenuto |
|
1. Introduction -- 2. Android Studio -- 3. Application Fundamentals -- 4. Activities and Layouts -- 5. Handling Events -- 6. Working with Multiple Activities -- 7. UI Elements -- 8. Running in the Background -- 9. Debugging -- 10. Data Persistence -- 11. App Distribution -- Appendix A. Introduction to Java. |
|
|
|
|
|
|
|
|
Sommario/riassunto |
|
Build Android apps using the popular and efficient Android Studio 3 suite of tools, an integrated development environment (IDE) for Android developers using Java APIs. With this book, you’ll learn the latest and most productive tools in the Android tools ecosystem, ensuring quick Android app development and minimal effort on your part. Along the way, you’ll use Android Studio to develop Java-based Android apps, tier by tier through practical examples. These examples cover core Android topics such as notifications and toast; intents and broadcast receivers; and services. Then, you’ll learn how to publish your apps and sell them online and in the Google Play store. You will: Use Android Studio 3 to quickly and confidently build your first Android apps Build an Android user interface using activities and layouts, event handling, images, menus and the action bar Incorporate new elements including fragments Integrate data with data persistence Access the cloud . |
|
|
|
|
|
|
|
| |