1.

Record Nr.

UNINA9910300751003321

Autore

Meyer Jeanine

Titolo

The Essential Guide to HTML5 : Using Games to Learn HTML5 and JavaScript / / by Jeanine Meyer

Pubbl/distr/stampa

Berkeley, CA : , : Apress : , : Imprint : Apress, , 2018

ISBN

9781484241554

148424155X

Edizione

[2nd ed. 2018.]

Descrizione fisica

1 online resource (429 pages)

Disciplina

005.72

Soggetti

Computer programming

Software engineering

Web Development

Software Engineering/Programming and Operating Systems

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Note generali

Includes index.

Nota di contenuto

1. The Basics -- 2. Dice Game -- 3. Bouncing Ball -- 4. Cannonball and Slingshot -- 5. The Memory (aka Concentration) Game -- 6. Quiz -- 7. Mazes -- 8. Rock, Paper, Scissors -- 9. Hangman -- 10. Blackjack.

Sommario/riassunto

Gain a deep, practical knowledge of HTML and JavaScript that will provide an introduction to programming and enable you to build interactive websites. This completely updated second edition explains HTML, JavaScript and CSS in the context of working examples and contains full-color screen shots of the programs in action. You'll begin at an introductory level, learning the essentials of HTML5 and JavaScript and programming techniques. Each chapter features either a familiar game such as Hangman, Rock-Paper-Scissors, Craps, Memory, and Blackjack, or a simple type of game, such as a quiz, a maze, or animated simulations. You’ll develop solid programming skills that will help when learning other programming languages. Each chapter contains tables revealing the structure of the program with comments for each line of code. These examples demonstrate the features introduced with HTML5. You’ll see how to use canvas elements for line drawing. You can include your own audio and video clips, directly controlled by your JavaScript code. For example, the reward for correct



completion of a quiz can be the playing of an audio clip and a video clip. You’ll also learn how to use localStorage to store high scores or game preferences on a user's computer for retrieval next time they play. The Essential Guide to HTML5 explores all of this and more.