1.

Record Nr.

UNINA9910299228103321

Titolo

Designing Socially Embedded Technologies in the Real-World / / edited by Volker Wulf, Kjeld Schmidt, David Randall

Pubbl/distr/stampa

London : , : Springer London : , : Imprint : Springer, , 2015

ISBN

1-4471-6720-1

Edizione

[1st ed. 2015.]

Descrizione fisica

1 online resource (431 p.)

Collana

Computer Supported Cooperative Work, , 1431-1496

Disciplina

006.22

Soggetti

Computers

Social sciences

Computers and civilization

Models and Principles

Methodology of the Social Sciences

Computers and Society

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Note generali

Description based upon print version of record.

Nota di bibliografia

Includes bibliographical references at the end of each chapters.

Nota di contenuto

Introduction -- Part I: The Commercial Perspective -- Socially Embedded Technology- The Pathway to Sustainable Product Development -- Elastic Workplace Design -- Patterns of Work: A Pragmatic Approach -- Part II: The Challenge of Change -- Situated Computing -- Meta-Design: Transforming and Enriching -- Practice-Based Computing -- A View of Causation for CSW --  Analyzing and Supporting Cooperative Practices -- Part III: Design Issues -- Interaction Design at Itsme -- Building Socially Embedded Technologies- Exploring Challenging Environments -- Design for Agency, Adaptivity and Reciprocity -- Part IV:  Social and Organisational Complexity -- Studying Technologies in Practice -- Designing for Lived Health -- Organisational IT Managed from the Shop Floor - Developing Participatory Design In The Organisational Arena -- Concluding Remarks: New Pathways.

Sommario/riassunto

This book is concerned with the associated issues between the differing paradigms of academic and organizational computing infrastructures. Driven by the increasing impact Information Communication Technology (ICT) has on our working and social lives, researchers



within the Computer Supported Cooperative Work (CSCW) field try and find ways to situate new hardware and software in rapidly changing socio-digital ecologies. Adopting a design-orientated research perspective, researchers from the European Society for Socially Embedded Technologies (EUSSET) elaborate on the challenges and opportunities  we face through the increasing permeation of society by ICT from  commercial, academic, design and organizational perspectives. Designing Socially Embedded Technologies in the Real-World is directed at researchers, industry practitioners and will be of great interest to any other societal actors who are involved with the design of IT systems.