1.

Record Nr.

UNINA9910254757603321

Autore

Craven Paul

Titolo

Program Arcade Games : With Python and Pygame / / by Paul Craven

Pubbl/distr/stampa

Berkeley, CA : , : Apress : , : Imprint : Apress, , 2016

ISBN

9781484217900

148421790X

Edizione

[4th ed. 2016.]

Descrizione fisica

1 online resource (403 p.)

Disciplina

004

Soggetti

Computer games—Programming

Computer programming

Programming languages (Electronic computers)

Game Development

Programming Techniques

Programming Languages, Compilers, Interpreters

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Note generali

Includes index.

Nota di contenuto

0. Before Getting Started -- 1. Create a Custom Calculator -- 2. What is a Computer Language? -- 3. Quiz Games and If Statements -- 4. Guessing Games with Random Numbers and Loops -- 5. Introduction to Graphics -- 6. Back to Looping -- 7. Introduction to Lists -- 8. Introduction to Animation -- 9. Functions -- 10. Controllers and Graphics -- 11. Bitmapped Graphics and Sound -- 12. Introduction to Classes -- 13. Introduction to Sprites -- 14. Libraries and Modules -- 15. Searching -- 16. Array-Backed Grids -- 17. Sorting -- 18. Exceptions -- 19. Recursion -- 20. Formatting -- 21. Labs.-Appendix A. Example Code and Programs -- 23. Appendix B: Sample Tests -- 24. Appendix C: Worksheets -- 25. Appendix D: Version Control -- 26. Appendix E: Wait, What Else Can We Do?.

Sommario/riassunto

This fine book shows you how to build fun, cool arcade games using the Python programming language and the PyGame framework, a Python-based game application development engine. Use Python and Pygame to learn and build arcade games! What You'll Learn How to create quiz games How to start using graphics How to create and animate graphics How to integrate and use game controllers How to



add sound and bitmapped graphics How to build grid-based games.