1.

Record Nr.

UNINA9910254561503321

Autore

Conlan Chris

Titolo

The Blender Python API [[electronic resource] ] : Precision 3D Modeling and Add-on Development / / by Chris Conlan

Pubbl/distr/stampa

Berkeley, CA : , : Apress : , : Imprint : Apress, , 2017

ISBN

1-4842-2802-2

Edizione

[1st ed. 2017.]

Descrizione fisica

1 online resource (XX, 138 p. 54 illus., 47 illus. in color.)

Disciplina

777.7

Soggetti

Python (Computer program language)

Programming languages (Electronic computers)

Python

Programming Languages, Compilers, Interpreters

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Note generali

Includes index.

Nota di contenuto

Chapter 1: The Blender Interface -- Chapter 2: The bpy Module -- Chapter 3: The bmesh Module -- Chapter 4: Topics in Modeling and Rendering -- Chapter 5: Introduction to Add-on Development -- Chapter 6: The bgl and blf Modules -- Chapter 7: Advanced Add-on Development -- Chapter 8: Textures and Rendering. .

Sommario/riassunto

Understand Blender's Python API to allow for precision 3D modeling and add-on development. Follow detailed guidance on how to create precise geometries, complex texture mappings, optimized renderings, and much more. This book is a detailed, user-friendly guide to understanding and using Blender’s Python API for programmers and 3D artists. Blender is a popular open source 3D modeling software used in advertising, animation, data visualization, physics simulation, photorealistic rendering, and more. Programmers can produce extremely complex and precise models that would be impossible to replicate by hand, while artists enjoy numerous new community-built add-ons. The Blender Python API is an unparalleled programmable visualization environment. Using the API is made difficult due to its complex object hierarchy and vast documentation. The Blender Python API clearly explains the interface. You will become familiar with data structures and low-level concepts in both modeling and rendering with



special attention given to optimizing procedurally generated models. In addition, the book: Discusses modules of the API as analogs to human input modes in Blender Reviews low-level and data-level manipulation of 3D objects in Blender Python Details how to deploy and extend projects with external libraries Provides organized utilities of novel and mature API abstractions for general use in add-on development.