1.

Record Nr.

UNINA9910254201703321

Autore

Li Deng-Feng

Titolo

Linear Programming Models and Methods of Matrix Games with Payoffs of Triangular Fuzzy Numbers / / by Deng-Feng Li

Pubbl/distr/stampa

Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2016

ISBN

3-662-48476-5

Edizione

[1st ed. 2016.]

Descrizione fisica

1 online resource (XVI, 165 p. 12 illus., 11 illus. in color.)

Collana

Studies in Fuzziness and Soft Computing, , 1434-9922 ; ; 328

Disciplina

003.56

Soggetti

Operations research

Decision making

Economic theory

Game theory

Operations Research/Decision Theory

Economic Theory/Quantitative Economics/Mathematical Methods

Game Theory, Economics, Social and Behav. Sciences

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Note generali

Bibliographic Level Mode of Issuance: Monograph

Nota di contenuto

Part 1 Matrix Games with Payoffs of Fuzzy Numbers -- Interval-Valued Matrix Game -- Matrix Games with Payoffs of Triangular Fuzzy Numbers -- Part 2 Constraint Matrix Games with Payoffs of Fuzzy Numbers -- Interval-Valued Constraint Matrix Games -- Constraint Matrix Games with Payoffs of Triangular Fuzzy Numbers -- Constraint Matrix Games with Payoffs of Trapezoidal Fuzzy Numbers.

Sommario/riassunto

This book addresses two-person zero-sum finite games in which the payoffs in any situation are expressed with fuzzy numbers. The purpose of this book is to develop a suite of effective and efficient linear programming models and methods for solving matrix games with payoffs in fuzzy numbers. Divided into six chapters, it discusses the concepts of solutions of matrix games with payoffs of intervals, along with their linear programming models and methods. Furthermore, it is directly relevant to the research field of matrix games under uncertain economic management. The book offers a valuable resource for readers involved in theoretical research and practical



applications from a range of different fields including game theory, operational research, management science, fuzzy mathematical programming, fuzzy mathematics, industrial engineering, business and social economics. .