1.

Record Nr.

UNINA9910155500203321

Autore

Gutman Dan <1955->

Titolo

Rappy Goes to the Supermarket

Pubbl/distr/stampa

HarperCollins

ISBN

0-06-268237-7

Disciplina

[E]

Lingua di pubblicazione

Inglese

Formato

Musica

Livello bibliografico

Monografia

Sommario/riassunto

Rappy the Raptor is going to the grocery store. What a bore But Rappy finds himself actually having fun...that is, until he tips over a HUGE display of toilet paper rolls. The manager is angry, but the quick-thinking Rappy uses his rhyming skills to save the dayBeginning readers will enjoy rapping through the supermarket aisles with everyone's favorite raptor. Rappy knows how to make even a trip to the supermarket fun This rhyming Level Two I Can Read is perfect for beginning and developing readers.Where are you taking me?I really want to know.Why are you making me?I don't want to go



2.

Record Nr.

UNINA9910254194403321

Autore

Xu Yuhua

Titolo

Game-theoretic Interference Coordination Approaches for Dynamic Spectrum Access / / by Yuhua Xu, Anpalagan Alagan

Pubbl/distr/stampa

Singapore : , : Springer Singapore : , : Imprint : Springer, , 2016

ISBN

981-10-0024-7

Edizione

[1st ed. 2016.]

Descrizione fisica

1 online resource (100 p.)

Collana

SpringerBriefs in Electrical and Computer Engineering, , 2191-8112

Disciplina

621.38215

Soggetti

Electrical engineering

Computer organization

Information theory

Microwaves

Optical engineering

Communications Engineering, Networks

Computer Systems Organization and Communication Networks

Information and Communication, Circuits

Microwaves, RF and Optical Engineering

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Note generali

Description based upon print version of record.

Nota di bibliografia

Includes bibliographical references at the end of each chapters.

Nota di contenuto

Preface; Contents; Acronyms; 1 Introduction; 1.1 Interference Coordination in Dynamic Spectrum Access; 1.1.1 Preliminaries; 1.1.2 Challenges and Problems; 1.2 Game-Theoretic Solutions for Interference Coordination; 1.2.1 Motivation of Applying Game Models; 1.2.2 A General Framework of Game-Theoretic Solutions; 1.3 Organization and Summary; References; 2 Distributed Interference Mitigation  in Time-Varying Radio Environment; 2.1 Introduction; 2.2 System Model and Problem Formulation; 2.2.1 System Model; 2.2.2 Problem Formulation; 2.3 Interference Mitigation Game in Time-Varying Environment

2.3.1 Game Model2.3.2 Analysis of Nash Equilibrium; 2.4 Achieving NE Using Stochastic Learning Automata; 2.4.1 Algorithm Description; 2.4.2 Convergence Analysis; 2.5 Simulation Results and Discussion; 2.5.1 Convergence Behavior; 2.5.2 Performance Evaluation; 2.6 Concluding Remarks; References; 3 Game-Theoretic MAC-Layer Interference



Coordination with Orthogonal Channels; 3.1 Introduction; 3.2 Motivation, Definition, and Discussion of MAC-Layer Interference; 3.2.1 Motivation and Definition; 3.2.2 Discussion on the Impact of Channel Fading; 3.3 System Model and Problem Formulation

3.3.1 Bilateral Interference Networks3.3.2 MAC-Layer Interference Minimization; 3.4 MAC-Layer Interference Minimization Game; 3.4.1 Graphical Game Model; 3.4.2 Analysis of Nash Equilibrium; 3.5 The Binary Log-Linear Learning Algorithms  for Achieving Best NE; 3.5.1 Algorithm Description; 3.5.2 Convergence Analysis; 3.6 Simulation Results and Discussion; 3.6.1 Scenario Setup; 3.6.2 Scenario with No Fading; 3.6.3 Scenario with Fading; 3.7 Extension to Unilateral Interference CRNs; 3.7.1 System Model; 3.7.2 Simulation Results; 3.8 Concluding Remarks; References

4 Game-Theoretic MAC-Layer Interference Coordination with Partially Overlapping Channels4.1 Introduction; 4.2 Interference Models and Problem Formulation; 4.2.1 MAC-Layer Interference Model with Partially Overlapping Channels; 4.2.2 Problem Formulation; 4.3 Graphical Game Model ; 4.3.1 Graphical Game Model; 4.3.2 Analysis of Nash Equilibrium; 4.4 Simultaneous Log-Linear Learning Algorithm  with Heterogeneous Rates; 4.4.1 Algorithm Description; 4.4.2 Convergence Analysis; 4.5 Simulation Results and Discussion; 4.5.1 Scenario Setup; 4.5.2 Convergence Behavior; 4.5.3 Performance Evaluation

4.6 Concluding RemarksReferences; 5 Robust Interference Coordination  with Dynamic Active User Set; 5.1 Introduction; 5.2 System Model and Problem Formulation; 5.2.1 System Model; 5.2.2 Problem Formulation; 5.3 Channel Sensing Order Selection Games; 5.3.1 State-Based Order Selection Game; 5.3.2 Robust Order Selection Game; 5.3.3 Distributed Learning Algorithm with Dynamic Active User Set; 5.4 Simulation Results and Discussion; 5.4.1 Convergence Behavior; 5.4.2 Throughput Performance; 5.5 Concluding Remarks; References; 6 Future Direction and Research Issues

6.1 Hierarchical Games for Small Cell Networks

Sommario/riassunto

Written by experts in the field, this book is based on recent research findings in dynamic spectrum access for cognitive radio networks. It establishes a game-theoretic framework and presents cutting-edge technologies for distributed interference coordination. With game-theoretic formulation and the designed distributed learning algorithms, it provides insights into the interactions between multiple decision-makers and the converging stable states. Researchers, scientists and engineers in the field of cognitive radio networks will benefit from the book, which provides valuable information, useful methods and practical algorithms for use in emerging 5G wireless communication.