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Record Nr. |
UNINA9910153119103321 |
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Autore |
Hearn Donald |
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Titolo |
Computer graphics with Open GL / / Hearn, Baker, Carithers |
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Pubbl/distr/stampa |
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Harlow, England : , : Pearson, , [2014] |
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©2014 |
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ISBN |
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9781292037196 (ebook) |
1-292-03719-9 |
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Edizione |
[Fourth, pearson new international edition.] |
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Descrizione fisica |
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1 online resource (iv, 812 pages) : illustrations |
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Disciplina |
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Soggetti |
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Lingua di pubblicazione |
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Formato |
Materiale a stampa |
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Livello bibliografico |
Monografia |
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Nota di bibliografia |
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Includes bibliographical references and index. |
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Nota di contenuto |
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Cover -- Table of Contents -- 1. Computer Graphics Hardware -- Computer Graphics Hardware Color Plates -- 2. Computer Graphics Software -- 3. Graphics Output Primitives -- 4. Attributes of Graphics Primitives -- 5. Implementation Algorithms for Graphics Primitives and Attributes -- 6. Two-Dimensional Geometric Transformations -- 7. Two-Dimensional Viewing -- 8. Three-Dimensional Geometric Transformations -- 9. Three-Dimensional Viewing -- Three-Dimensional Viewing Color Plate -- 10. Hierarchical Modeling -- 11. Computer Animation -- 12. Three-Dimensional Object Representations -- Three-Dimensional Object Representations Color Plate -- 13. Spline Representations -- 14. Visible-Surface Detection Methods -- 15. Illumination Models and Surface-Rendering Methods -- Illumination Models and Surface-Rendering Methods Color Plates -- 16. Texturing and Surface-Detail Methods -- Texturing and Surface-Detail Methods Color Plates -- 17. Color Models and Color Applications -- Color Models and Color Applications Color Plate -- 18. Interactive Input Methods and Graphical User Interfaces -- Interactive Input Methods and Graphical User Interfaces Color Plates -- 19. Global Illumination -- Global Illumination Color Plates -- 20. Programmable Shaders -- Programmable Shaders Color Plates -- 21. Algorithmic Modeling -- Algorithmic Modeling Color Plates -- 22. Visualization of Data Sets -- Visualization of Data Sets Color Plates -- Appendix: Mathematics for |
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Computer Graphics -- Appendix: Graphics File Formats -- Bibliography -- Index. |
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Sommario/riassunto |
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Assuming no background in computer graphics, this junior- to graduate-level textbook presents basic principles for the design, use, and understanding of computer graphics systems and applications. The authors, authorities in their field, offer an integrated approach to two-dimensional and three-dimensional graphics topics. A comprehensive explanation of the popular OpenGL programming package, along with C++ programming examples illustrates applications of the various functions in the OpenGL basic library and the related GLU and GLUT packages.--publisher. |
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