1.

Record Nr.

UNINA9910148742903321

Titolo

Simulating heterogeneous crowds with interactive behaviors / / edited by Nuria Pelechano, Jan M. Allbeck, Mubbasir Kapadia, and Norman I. Badler

Pubbl/distr/stampa

Boca Raton : , : Taylor & Francis a CRC title, part of the Taylor & Francis imprint, a member of the Taylor & Francis Group, the academic division of T&F Informa, plc, , [2017]

©2017

ISBN

1-315-35305-9

1-315-37007-7

1-4987-3039-6

Edizione

[1st ed.]

Descrizione fisica

1 online resource (299 pages) : illustrations, tables

Disciplina

777.7

Soggetti

Computer animation

Crowds - Computer simulation

Collective behavior - Computer simulation

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Nota di bibliografia

Includes bibliographical references at the end of each chapters and index.

Nota di contenuto

Section I. Navigation and steering -- Section II. Editing and realism -- Section III. Evaluation -- Section IV. Applications -- Section V. Conclusions.

Sommario/riassunto

This book provides a deep understanding of state-of-art methods for simulation of heterogeneous crowds in computer graphics. It will cover different aspects that are necessary to achieve plausible crowd behaviors. The book will be a review of the most recent literature in this field that can help professionals and graduate students interested in this field to get up to date with the latest contributions, and open problems for their possible future research. The chapter contributors are well known researchers and practitioners in the field and they include their latest contributions in the different topics required to achieve believable heterogeneous crowd simulation.   Provides crowd simulation methodology to populate virtual environments, for video



games or any kind of applications that requires believable multi-agent behavior Presents the latest contributions on crowd simulation, animation, planning, rendering and evaluation with detailed algorithms for implementation purposes Includes perspectives of both academic researchers and industrial practitioners with reference to open source solutions and commercial applications, where appropriate