1.

Record Nr.

UNICASTO00772070

Autore

Bonaventura : da Bagnorea <santo>

Titolo

9: Commento al Vangelo di san Luca

Lingua di pubblicazione

Italiano

Latino

Formato

Materiale a stampa

Livello bibliografico

Monografia

2.

Record Nr.

UNINA9910145795203321

Autore

Nareyek Alexander

Titolo

Constraint-Based Agents : An Architecture for Constraint-Based Modeling and Local-Search-Based Reasoning for Planning and Scheduling in Open and Dynamic Worlds / / by Alexander Nareyek

Pubbl/distr/stampa

Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2001

ISBN

3-540-45746-1

Edizione

[1st ed. 2001.]

Descrizione fisica

1 online resource (XIV, 186 p.)

Collana

Lecture Notes in Artificial Intelligence ; ; 2062

Disciplina

006.3

Soggetti

Artificial intelligence

System theory

Computer programming

Algorithms

Computer networks

Data structures (Computer science)

Artificial Intelligence

Systems Theory, Control

Programming Techniques

Algorithm Analysis and Problem Complexity

Computer Communication Networks

Data Structures and Information Theory

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia



Note generali

Bibliographic Level Mode of Issuance: Monograph

Nota di bibliografia

Includes bibliographical references and index.

Nota di contenuto

Using Global Constraints for Local Search -- Structural Constraint Satisfaction -- The Planning Model -- Application -- Conclusion -- Future Work -- Internet Links -- The “Send More Money” Problem -- Choice Randomization -- Ensuring the Satisfaction of Structural Constraints.

Sommario/riassunto

Autonomous agents have become a vibrant research and development topic in recent years attracting activity and attention from various areas. The basic agent concept incorporates proactive autonomous units with goal-directed-behaviour and communication capabilities. The book focuses on autonomous agents that can act in a goal directed manner under real time constraints and incomplete knowledge, being situated in a dynamic environment where resources may be restricted. To satisfy such complex requirements, the author improves, combines, and applies results from areas like planning, constraint programming, and local search. The formal framework developed is evaluated by application to the field of computer games, which fit the problem context very well since most of them are played in real time and provide a highly interactive environment where environmental situations are changing rapidly.