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Record Nr. |
UNINA9910145794603321 |
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Autore |
Lu Ruqian |
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Titolo |
Automatic Generation of Computer Animation [[electronic resource] ] : Using AI for Movie Animation / / by Ruqian Lu, Songmao Zhang |
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Pubbl/distr/stampa |
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Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2002 |
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ISBN |
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Edizione |
[1st ed. 2002.] |
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Descrizione fisica |
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1 online resource (XII, 388 p.) |
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Collana |
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Lecture Notes in Artificial Intelligence ; ; 2160 |
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Disciplina |
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Soggetti |
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Artificial intelligence |
Computer graphics |
Optical data processing |
Artificial Intelligence |
Computer Graphics |
Image Processing and Computer Vision |
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Lingua di pubblicazione |
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Formato |
Materiale a stampa |
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Livello bibliografico |
Monografia |
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Note generali |
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Bibliographic Level Mode of Issuance: Monograph |
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Nota di bibliografia |
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Includes bibliographical references and index. |
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Nota di contenuto |
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Overview of Research on Computer Animation and Related Topics -- SWAN: Full Life Cycle Automation of Computer Animation -- Understanding the Limited Chinese Natural Language -- Story Understanding: The Theory -- Story Understanding: The Practice -- Plot Planning and Act Planning -- Director’s Planning -- Camera Planning -- Light, Color, and Role Planning -- Knowledge Base and Libraries. |
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Sommario/riassunto |
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We are both fans of watching animated stories. Every evening, before or after d- ner, we always sit in front of the television and watch the animation program, which is originally produced and shown for children. We find ourselves becoming younger while immerged in the interesting plot of the animation: how the princess is first killed and then rescued, how the little rat defeats the big cat, etc. But what we have found in those animation programs are not only interesting plots, but also a big chance for the application of computer science and artificial intelligence techniques. As is well known, the cost of producing animated movies is very high, even with the use of computer |
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