1.

Record Nr.

UNINA9910137538203321

Autore

Walter R Boot

Titolo

Video games as tools to achieve insight into cognitive processes / / edited by Walter R. Boot

Pubbl/distr/stampa

Frontiers Media SA, 2015

[Lausanne, Switzerland] : , : Frontiers Media SA, , 2015

Descrizione fisica

1 online resource (87 pages)

Collana

Frontiers Research Topics, , 1664-8714

Disciplina

794.801/9

Soggetti

Video games

Cognition

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Sommario/riassunto

Though traditionally designed for entertainment, video games are being used more and more by psychologists to understand topics such as skill acquisition, cognitive capacity and plasticity, aging, individual differences, and development. The appeal of using video games over simpler laboratory paradigms partly comes from their ability to present rich and complex cognitive challenges more representative of the demands of the complex everyday tasks we perform outside of the laboratory. However, this complexity also presents a host of methodological and analytic challenges. This Research Topic brings together research using games to explore cognitive processes, with a special focus on the challenges of this approach. Challenges are in terms of design, implementation, or data analysis.