1.

Record Nr.

UNINA9910137484403321

Titolo

Hogs and pigs / / [National Agricultural Statistics Service, Agricultural Statistics Board, U.S. Department of Agriculture]

Pubbl/distr/stampa

Washington, D.C., : The Board, -2000

ISSN

2379-058X

Disciplina

338

Soggetti

Swine - United States

Swine

Internet resource

Periodicals.

Statistics.

United States

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Periodico

Note generali

"MtAn 4.", June 26, 1998-Dec. 28, 2000.

Sommario/riassunto

Full-text report, issued four times yearly, presents data on the U.S. pig crop for 16 major states and the U.S., including inventory number by class, weight group, and value of hogs and pigs, farrowings, farrowing intentions. Also includes the number of operations keeping hogs, the number of hog operations and percent of inventory by size groups.



2.

Record Nr.

UNINA9910502996503321

Autore

Clemmensen Torkil

Titolo

Human work interaction design : a platform for theory and action / / Torkil Clemmensen

Pubbl/distr/stampa

Cham, Switzerland : , : Springer, , [2021]

©2021

ISBN

3-030-71796-8

Descrizione fisica

1 online resource (304 pages)

Collana

Human-Computer Interaction

Disciplina

004.019

Soggetti

Human-computer interaction

Human-computer interaction - Social aspects

User interfaces (Computer systems)

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Nota di bibliografia

Includes bibliographical references.

Nota di contenuto

Intro -- Foreword -- About IFIP TC Working Group 13.6 -- Mission -- Aims -- Scope -- Preface -- Acknowledgments -- Contents -- 1 A Platform for Theorizing about Socio-Technical HCI Design -- 1.1 On the Use of the HWID Platform -- 1.2 The Context(s) of HWID -- 1.3 Content -- References -- 2 Human Work Interaction Design for Socio-Technical Theory and Action -- 2.1 The Aim with the HWID for Theory and Action -- 2.2 The Body of HWID Research -- 2.3 HWID and Practice-Based Design (PBD) -- 2.4 HWID and Experience Design (ED) -- 2.5 HWID and Design Tensions (DTs) -- 2.6 Socio-Technical Approaches to HCI Compared -- 2.7 About the Core of HWID -- 2.8 Summary -- References -- 3 Relation Artefacts Type I -- 3.1 Organizational Problem Definitions -- 3.2 Workers' Needs -- 3.3 Persona Creations -- 3.4 Summary -- References -- 4 Relation Artefacts Type II -- 4.1 Interaction Design Patterns -- 4.2 Collaborative Sketches -- 4.3 Workflow Convergences -- 4.4 Summary -- 4.5 Appendix -- References -- 5 Relation Artefacts Type III -- 5.1 Organizational Action Hypotheses -- 5.2 Prototyped Worker Experiences -- 5.3 UX-at-Work Field Evaluations -- 5.4 Summary -- References -- 6 Relation Artefacts Type IV -- 6.1 Interaction Interoperability Checkups -- 6.2 Digital Legacy Interventions -- 6.3 Organizational Strategy Alignments -- 6.4 Summary -- 6.5 Appendix



-- References -- 7 HWID Research -- 7.1 The Form of HWID Theory -- 7.2 Theorizing (Theory Building) Workshops -- 7.3 HWID Templates for Qualitative Analysis -- 7.4 Exploratory Quantitative Modeling of HWID Cases -- 7.5 Work Plans for HWID Projects -- 7.6 Conclusion -- References -- 8 HWID Consultancy -- 8.1 The Work Practices of Socio-Technical Design Consultants -- 8.2 What Do We Know About Consultants' Use of Socio-Technical HCI Design Approaches? -- 8.3 HWID Action Cards.

8.4 Design Cases: Consultancy in Small to Medium-Sized Enterprises (SMEs) Manufacturing -- 8.5 Design Case 1. Ship Engine Parts Manufacturing Factory -- 8.6 Design Case 2. A Glass Processing Factory -- 8.7 Insights from Design Cases About HWID Consultancy -- References -- 9 HWID Policymaking -- 9.1 Introduction: Emancipatory Socio-Technical HCI -- 9.2 The HWID Context of Public Policy -- 9.3 Relation Artefacts Type I: Needs and Problems -- 9.4 Relation Artefacts Type II: Socio-Technical Ideation Sketches -- 9.5 Relation Artefacts Type III: Socio-Technical Hypothesis Prototyping -- 9.6 Relation Artefacts Type IV: Socio-Technical Interventions -- 9.7 Theory and Methods-Policymaking Theory and Socio-Technical HCI -- 9.8 Reflection of HWID and Policymaking -- References -- 10 Socio-Technical HCI Design in a Wider Context -- 10.1 HWID for Subordinating to Algorithms and Digital Anthropomorphism -- 10.2 Affective Interaction Experiences in the Workplace -- 10.3 Design in the Anthropocene Age -- References -- 11 Sketching for Digital Human Work -- 11.1 Main Insight -- 11.2 HWID Relation Artefact Insights -- 11.3 Implications -- 11.4 Epilogue -- References.